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Yasharn, Implacable Earth

Yasharn, Implacable Earth

Legendary Creature — Elemental Boar

Yasharn wants a deck that gets a reward every time it plays a land. It also works in a deck built around Boars, Elementals or Tutors / Toolbox.

  • Mana cost2 genericgreenwhite
  • White, Green ()
  • Power / toughness4 / 4
  • RarityRare

When Yasharn enters, search your library for a basic Forest card and a basic Plains card, reveal those cards, put them into your hand, then shuffle.

Players can't pay life or sacrifice nonland permanents to cast spells or activate abilities.

Build a deck with Yasharn Find it in the app

Archetypes

Cards That Fit Yasharn, Implacable Earth

Picked for what they do in Yasharn's deck. When two cards do the same job, the one with the lower comes first. All of them fit Yasharn's color identity.Mana ValueThe total amount of mana a card costs, all added up. A card costing two generic and one green has a mana value of three. Wizards renamed this from "converted mana cost" in 2021, so older cards and articles may still use the old name.Sol RingOpen the full glossary

plan6

The 6 Cards

plan6

The 6 Cards

Rulings for Yasharn, Implacable Earth

explain how Yasharn works in tricky situations. They come from Wizards of the Coast, the company that makes Magic.RulingThe official answer to how a card works in a tricky situation. Most rulings are written by Wizards of the Coast, the company that makes Magic, and a few are notes from Scryfall, the card database Magic players use. A ruling explains a card. It does not change what the card says.Open the full glossary

Wizards of the Coast 25 Sep 2020

If a spell or activated ability has a cost that requires a player to pay life (such as the activated ability granted by Lithoform Blight) or sacrifice a permanent (such as Kazuul’s Fury or Spare Supplies), that spell or ability can’t be cast or activated.

Wizards of the Coast 25 Sep 2020

Other things may still cause players to pay life or sacrifice creatures, such as a resolving spell or ability.

Wizards of the Coast 25 Sep 2020

Yasharn’s first ability can find just one basic Forest or one basic Plains card if you don’t have both in your library or if you don’t wish to find both.

3 rulings, all written by Wizards of the Coast. Read the originals on Gatherer ↗

Similar Commanders

Commanders that share the most with Yasharn, and what they share.

Color identityEvery color of mana symbol on a card, in its cost and in its rules text. Your commander's color identity sets the limit for your whole deck: every other card has to fit inside it. A deck led by a green and white commander cannot play a card with any blue in its color identity.Open the full glossaryWGPlayers write colors as letters: W for white, G for green.LandfallLandfall decks reward you each time a land enters the battlefield for you, then find ways to play extra lands. You can normally play only one land a turn, so cards that let you play more, or pull lands out of your deck, make everything happen more often.Open the Landfall pageLand FetchSearches your deck for a land. That handles color fixing (making sure you can produce the specific colors of mana your cards ask for), and because it puts a real land onto the battlefield, it also switches on landfall. Cultivate, Farseek, Evolving WildsOpen the Land Fetch pageETB ValueDoes something useful the moment it arrives: an enter the battlefield ability, which players shorten to ETB. You keep that effect even if the card is removed straight afterwards, which is why these pair so well with flicker cards that make them enter again. Solemn Simulacrum, The One RingOpen the ETB Value pageTutors / ToolboxCards that search your deck for another card, each one called a tutor, so you can find the exact answer you need.Open the Tutors / Toolbox page