

A Devastation of Dragons
A Devastation of Dragons is a . A theme groups drops that share a franchise or an idea.Secret LairSpecial Magic cards sold by Wizards of the Coast on their own online store for a short time. Most are cards that already exist, given new art by a well-known artist or another franchise. A Secret Lair copy of a card plays exactly like any other copy of it.Open the full glossaryThemeOur way of grouping Secret Lair drops that share a subject, like Marvel or Fallout, so every version is on one page.Open the full glossary
Released 4 cards
Sign in to see which of these cards you already own. Sign in We could not check your collection just now. Try again in a minute.
We do not sell anything and we are not paid for this. Secret Lair is sold by Wizards of the Coast.
Every card in this drop
Click a card for the card itself, the decks that play it and, once you are signed in, whether you already own a copy. To mark every card here at once, press Show what I own. A foil is the shiny version of a card. Secret Lair sells it as a separate Foil Edition of the same drop.
-
- Card Kingdom foil $44.99
- Cardmarket foil €28.31
- Mana Pool foil $28.80
- TCGplayer foil $30.59
-
- Card Kingdom foil $4.49
- Cardmarket foil €4.36
- Mana Pool foil $4.13
- TCGplayer foil $4.12
-
- Card Kingdom foil $22.99
- Cardmarket foil €24.24
- Mana Pool foil $17.91
- TCGplayer foil $19.30
-
- Card Kingdom foil $29.99
- Cardmarket foil €24.84
- Mana Pool foil $21.52
- TCGplayer foil $22.04
The Store Price Against Buying the Cards One at a Time
The single-card total is each card's price at TCGplayer on , in US dollars. A total only shows when every card in the drop has a price.
| Drop | Version | Store Price | Cards One at a Time | Cheaper |
|---|---|---|---|---|
| A Devastation of Dragons | Foil | Price when it launched: $39.99, from the community Magic wiki (mtg.wiki). | $76.05 | The store, by $36.06 |
Rulings for the Cards on This Page
explain how a card works in tricky situations. They come from Wizards of the Coast, the company that makes Magic.RulingThe official answer to how a card works in a tricky situation. Most rulings are written by Wizards of the Coast, the company that makes Magic, and a few are notes from Scryfall, the card database Magic players use. A ruling explains a card. It does not change what the card says.Open the full glossary
11 rulings for 3 cards
Niv-Mizzet, Parun
Niv-Mizzet's second triggered ability resolves before the spell that caused it to trigger. It resolves even if that spell is countered. This causes its first triggered ability to trigger, and that also resolves before the spell.
Players can cast spells and activate abilities after Niv-Mizzet's second triggered ability resolves but before the spell that caused it to trigger does. Notably, the card you draw may be able to counter that spell.
If a spell or ability causes you to put cards into your hand without specifically using the word "draw," Niv-Mizzet's first triggered ability won't trigger.
If an effect instructs you to draw multiple cards, Niv-Mizzet's first triggered ability triggers that many times. You choose targets for those abilities after you've drawn all of the cards.
Scion of the Ur-Dragon
When Scion of the Ur-Dragon becomes a copy of another Dragon, it loses its copy ability for the rest of the turn.
Removing the other Dragon card from your graveyard has no effect on Scion of the Ur-Dragon.
Skyline Despot
The game starts with no monarch. Once an effect makes one player the monarch, the game will have exactly one monarch from that point forward.
If the triggered ability that causes the monarch to draw a card goes on the stack, and a different player becomes the monarch before that ability resolves, the first player will still draw the card.
Abilities that trigger whenever you “become the monarch” trigger only if you aren't already the monarch. For example, if you are already the monarch as Custodi Lich enters the battlefield, its last ability won't trigger.
Being the monarch carries two inherent triggered abilities. “At the beginning of the monarch's end step, that player draws a card” and “Whenever a creature deals combat damage to the monarch, its controller becomes the monarch.”
The last ability of Skyline Despot checks to see if you're the monarch as your upkeep begins. If you're not, the ability won't trigger at all. You won't be able to do anything that would make you the monarch during your upkeep in time to have that ability trigger. The ability will also check to see if you're the monarch as it tries to resolve. If you're not the monarch at that time, the ability will have no effect.
Also Printed in Other Drops
Some of these cards came in other Secret Lair drops too, each with its own art.
Portions of Commander Nexus are unofficial Fan Content permitted under the Fan Content Policy. Not approved or endorsed by Wizards. Literal and graphical information about Magic: The Gathering, including card images and mana symbols, is copyright Wizards of the Coast, LLC.