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  3. City Styles 2: Dressed to Kill
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City Styles 2: Dressed to Kill

City Styles 2: Dressed to Kill is a . A theme groups drops that share a franchise or an idea.Secret LairSpecial Magic cards sold by Wizards of the Coast on their own online store for a short time. Most are cards that already exist, given new art by a well-known artist or another franchise. A Secret Lair copy of a card plays exactly like any other copy of it.Open the full glossaryThemeOur way of grouping Secret Lair drops that share a subject, like Marvel or Fallout, so every version is on one page.Open the full glossary

Released 5 cards

We do not sell anything and we are not paid for this. Secret Lair is sold by Wizards of the Coast.

Every card in this drop

Click a card for the card itself, the decks that play it and, once you are signed in, whether you already own a copy. To mark every card here at once, press Show what I own. A foil is the shiny version of a card. Secret Lair sells it as a separate Foil Edition of the same drop.

  • Karmic Guide

    Karmic Guide

    Creature — Angel Spirit

    • Card Kingdom $19.99 foil $24.99
    • Cardmarket €25.16 foil €34.77
    • Mana Pool $18.70 foil $24.45
    • TCGplayer $17.47 foil $26.68
  • Ninja of the Deep Hours

    Ninja of the Deep Hours

    Creature — Human Ninja

    • Card Kingdom $19.99
    • Cardmarket €19.66 foil €21.17
    • Mana Pool $20.72 foil $20.84
    • TCGplayer $20.48 foil $20.04
  • Captain Sisay

    Captain Sisay

    Legendary Creature — Human Soldier

    • Card Kingdom $17.99 foil $19.99
    • Cardmarket €14.61 foil €13.63
    • Mana Pool $16.67 foil $17.41
    • TCGplayer $16.05 foil $16.69
  • Selvala, Explorer Returned

    Selvala, Explorer Returned

    Legendary Creature — Elf Scout

    • Card Kingdom $23.99
    • Cardmarket €14.54 foil €16.57
    • Mana Pool $25.48 foil $28.70
    • TCGplayer $22.45 foil $27.54
  • Veyran, Voice of Duality

    Veyran, Voice of Duality

    Legendary Creature — Efreet Wizard

    • Card Kingdom $59.99 foil $79.99
    • Cardmarket €47.15 foil €57.88
    • Mana Pool $48.20 foil $76.47
    • TCGplayer $49.66 foil $75.14

The Store Price Against Buying the Cards One at a Time

The single-card total is each card's price at TCGplayer on , in US dollars. A total only shows when every card in the drop has a price.

DropVersionStore PriceCards One at a TimeCheaper
City Styles 2: Dressed to Kill Foil Price when it launched: $39.99, from a saved copy of the Secret Lair store page (Wayback Machine). $166.09 The store, by $126.10
City Styles 2: Dressed to Kill Non-foil Price when it launched: $29.99, from the community Magic wiki (mtg.wiki). $126.11 The store, by $96.12

Rulings for the Cards on This Page

explain how a card works in tricky situations. They come from Wizards of the Coast, the company that makes Magic, and from Scryfall, the card database Magic players use.RulingThe official answer to how a card works in a tricky situation. Most rulings are written by Wizards of the Coast, the company that makes Magic, and a few are notes from Scryfall, the card database Magic players use. A ruling explains a card. It does not change what the card says.Open the full glossary

18 rulings for 5 cards

Captain Sisay

Wizards of the Coast 4 Oct 2004

Because the "search" requires you to find a card with certain characteristics, you don't have to find the card if you don't want to.

Karmic Guide

Wizards of the Coast 18 Jun 2021

Paying for echo is always optional. When the echo triggered ability resolves, if you can't pay the echo cost or choose not to, you sacrifice that permanent.

Wizards of the Coast 18 Jun 2021

Your permanent's echo ability will trigger at the beginning of your upkeep if it entered the battlefield since the beginning of your last upkeep, or if you gained control of it since the beginning of your last upkeep.

Ninja of the Deep Hours

Wizards of the Coast 19 Mar 2021

If a creature in combat has first strike or double strike, you can activate the ninjutsu ability during the first-strike combat damage step. The Ninja will deal combat damage during the regular combat damage step in this case, even if it has first strike.

Wizards of the Coast 19 Mar 2021

The creature put onto the battlefield with ninjutsu enters the battlefield attacking the same player or planeswalker that the returned creature was attacking. This is a rule specific to ninjutsu.

Wizards of the Coast 19 Mar 2021

The ninjutsu ability can be activated only after blockers have been declared. Before then, attacking creatures are neither blocked nor unblocked.

Wizards of the Coast 19 Mar 2021

Although the Ninja is attacking, it was never declared as an attacking creature (for purposes of abilities that trigger whenever a creature attacks, for example).

Wizards of the Coast 19 Mar 2021

As you activate a ninjutsu ability, you reveal the Ninja card in your hand and return the attacking creature. The Ninja isn't put onto the battlefield until the ability resolves. If it leaves your hand before then, it won't enter the battlefield at all.

Wizards of the Coast 19 Mar 2021

The ninjutsu ability can be activated during the declare blockers step, combat damage step, or end of combat step. If you wait until after the declare blockers step, because all combat damage is dealt at once, the Ninja won't normally deal combat damage.

Selvala, Explorer Returned

Scryfall note 5 Aug 2026

Selvala’s ability is not a mana ability. Players can respond to it, and it can’t be activated in the middle of paying for a cost. A recent update to rule 605.1a has made any abilities that move cards to or from libraries no longer mana abilities.

Wizards of the Coast 29 May 2014

Except in some very rare cases, the card each player draws will be the card revealed from the top of their library.

Veyran, Voice of Duality

Wizards of the Coast 16 Apr 2021

Each magecraft ability has a different effect, although they all have the same trigger condition, whenever you cast or copy an instant or sorcery spell.

Wizards of the Coast 16 Apr 2021

Some effects instruct you to copy an instant or sorcery card in a zone other than the stack. These copies do not cause magecraft abilities to trigger. However, most effects that do this also allow you to cast the copy, and casting the copy will cause magecraft abilities to trigger.

Wizards of the Coast 16 Apr 2021

If an effect creates multiple copies of an instant or sorcery spell, magecraft abilities trigger once for each copy created by the effect.

Wizards of the Coast 16 Apr 2021

Veyran's effect doesn't copy the triggered ability; it just causes the ability to trigger again. Any choices you make as you put the ability on the stack, such as modes and targets, are made separately for each instance of the ability. Any choices made on resolution are also made individually.

Wizards of the Coast 16 Apr 2021

If you somehow control two Veyrans (which would be poetic), you casting an instant or sorcery spell causes abilities to trigger three times. A third Veyran (less poetic) causes abilities to trigger four times, and so on.

Wizards of the Coast 16 Apr 2021

If an effect creates a copy of an instant or sorcery spell, this will also cause the magecraft ability to trigger.

Wizards of the Coast 16 Apr 2021

Veyran, Voice of Duality's last ability causes each of your magecraft abilities, including Veyran's own, to trigger an additional time.

Also Printed in Other Drops

Some of these cards came in other Secret Lair drops too, each with its own art.

Portions of Commander Nexus are unofficial Fan Content permitted under the Fan Content Policy. Not approved or endorsed by Wizards. Literal and graphical information about Magic: The Gathering, including card images and mana symbols, is copyright Wizards of the Coast, LLC.

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