

Garden Buds
Garden Buds is a . A theme groups drops that share a franchise or an idea.Secret LairSpecial Magic cards sold by Wizards of the Coast on their own online store for a short time. Most are cards that already exist, given new art by a well-known artist or another franchise. A Secret Lair copy of a card plays exactly like any other copy of it.Open the full glossaryThemeOur way of grouping Secret Lair drops that share a subject, like Marvel or Fallout, so every version is on one page.Open the full glossary
Released 5 cards
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We do not sell anything and we are not paid for this. Secret Lair is sold by Wizards of the Coast.
Every card in this drop
Click a card for the card itself, the decks that play it and, once you are signed in, whether you already own a copy. To mark every card here at once, press Show what I own. A foil is the shiny version of a card. Secret Lair sells it as a separate Foil Edition of the same drop.
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- Card Kingdom $27.99 foil $37.99
- Cardmarket €26.97 foil €26.43
- Mana Pool $30.60 foil $26.72
- TCGplayer $31.50 foil $27.95
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- Card Kingdom $13.99 foil $14.99
- Cardmarket €12.45 foil €16.16
- Mana Pool $9.72 foil $11.48
- TCGplayer $11.50 foil $11.32
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- Card Kingdom $9.49 foil $11.99
- Cardmarket €7.78 foil €8.88
- Mana Pool $9.05 foil $9.21
- TCGplayer $9.23 foil $9.06
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- Card Kingdom $12.99 foil $10.99
- Cardmarket €9.59 foil €12.50
- Mana Pool $8.53 foil $8.33
- TCGplayer $10.36 foil $9.06
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- Card Kingdom $14.99 foil $16.99
- Cardmarket €15.74 foil €15.96
- Mana Pool $13.68 foil $13.35
- TCGplayer $18.11 foil $13.42
The Store Price Against Buying the Cards One at a Time
The single-card total is each card's price at TCGplayer on , in US dollars. A total only shows when every card in the drop has a price.
| Drop | Version | Store Price | Cards One at a Time | Cheaper |
|---|---|---|---|---|
| Garden Buds | Foil | Price when it launched: $39.99, from the community Magic wiki (mtg.wiki). | $70.81 | The store, by $30.82 |
| Garden Buds | Non-foil | Price when it launched: $29.99, from the community Magic wiki (mtg.wiki). | $80.70 | The store, by $50.71 |
Rulings for the Cards on This Page
explain how a card works in tricky situations. They come from Wizards of the Coast, the company that makes Magic.RulingThe official answer to how a card works in a tricky situation. Most rulings are written by Wizards of the Coast, the company that makes Magic, and a few are notes from Scryfall, the card database Magic players use. A ruling explains a card. It does not change what the card says.Open the full glossary
8 rulings for 3 cards
Ashaya, Soul of the Wild
You can't play creature cards as lands; you'll still have to cast them as spells, and they'll enter the battlefield as lands (in addition to their other types).
Because damage remains marked on a creature until the damage is removed as the turn ends, nonlethal damage dealt to Ashaya may become lethal if lands you control leave the battlefield during that turn.
As long as Ashaya is on the battlefield, it's affected by its second ability and thus its first ability counts itself.
A land that's a Forest has the intrinsic mana ability "{T}: Add {G}."
The ability that defines Ashaya's power and toughness applies in all zones, not just the battlefield.
Harrow
The two lands do not count toward your normal one land you can play each turn.
The sacrifice of a land is part of the cost of casting Harrow. You can't pay this cost more than once to get a multiple effect.
Horn of Greed
Playing a land will trigger it, but putting a land onto the battlefield as part of an effect will not.
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