

Here Be Dragons
Here Be Dragons is a . A theme groups drops that share a franchise or an idea.Secret LairSpecial Magic cards sold by Wizards of the Coast on their own online store for a short time. Most are cards that already exist, given new art by a well-known artist or another franchise. A Secret Lair copy of a card plays exactly like any other copy of it.Open the full glossaryThemeOur way of grouping Secret Lair drops that share a subject, like Marvel or Fallout, so every version is on one page.Open the full glossary
Released 6 cards
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We do not sell anything and we are not paid for this. Secret Lair is sold by Wizards of the Coast.
Every card in this drop
Click a card for the card itself, the decks that play it and, once you are signed in, whether you already own a copy. To mark every card here at once, press Show what I own. A foil is the shiny version of a card. Secret Lair sells it as a separate Foil Edition of the same drop.
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- Card Kingdom foil $9.49
- Cardmarket foil €7.76
- Mana Pool foil $7.32
- TCGplayer foil $9.52
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- Card Kingdom foil $8.99
- Cardmarket foil €10.00
- Mana Pool foil $7.82
- TCGplayer foil $9.77
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- Card Kingdom foil $12.99
- Cardmarket foil €15.24
- Mana Pool foil $13.07
- TCGplayer foil $12.65
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- Card Kingdom foil $6.99
- Cardmarket foil €8.39
- Mana Pool foil $8.72
- TCGplayer foil $7.74
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- Card Kingdom foil $109.99
- Cardmarket foil €120.97
- Mana Pool foil $100.24
- TCGplayer foil $118.19
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- Cardmarket foil €115.71
- Mana Pool foil $112.95
- TCGplayer foil $103.17
The Store Price Against Buying the Cards One at a Time
The single-card total is each card's price at TCGplayer on , in US dollars. A total only shows when every card in the drop has a price.
| Drop | Version | Store Price | Cards One at a Time | Cheaper |
|---|---|---|---|---|
| Here Be Dragons | Foil | Price when it launched: $125.00, from the community Magic wiki (mtg.wiki). | $261.04 | The store, by $136.04 |
Rulings for the Cards on This Page
explain how a card works in tricky situations. They come from Wizards of the Coast, the company that makes Magic.RulingThe official answer to how a card works in a tricky situation. Most rulings are written by Wizards of the Coast, the company that makes Magic, and a few are notes from Scryfall, the card database Magic players use. A ruling explains a card. It does not change what the card says.Open the full glossary
10 rulings for 4 cards
Ebondeath, Dracolich
Ebondeath, Dracolich's last ability cares only whether a creature not named Ebondeath, Dracolich died during the turn, even if Ebondeath, Dracolich wasn't in your graveyard when that happened. It doesn't matter if a creature named Ebondeath, Dracolich also died, and it doesn't matter what happens to the creature after it dies. For example, if the creature that died is a token or the creature card leaves the graveyard later in the turn, you can still cast Ebondeath, Dracolich.
Ebondeath Dracolich cares what the creature's name was while it was last on the battlefield, not what it is in the graveyard. For example, if a creature with a different name becomes a copy of Ebondeath, Dracolich and then dies, you won't be able to cast Ebondeath, Dracolich from your graveyard.
Casting Ebondeath, Dracolich from your graveyard follows the normal rules for casting that card. You must pay its costs, and you must follow all applicable timing rules.
Inferno of the Star Mounts
You don't choose a target when you activate the activated ability. You choose a target for the linked triggered ability only if it triggers because the power of Inferno of the Star Mounts became 20.
However, if you have a way to decrease its power, you can cause the triggered ability to trigger multiple times in a single turn.
That triggered ability triggers only if the activated ability causes the power of Inferno of the Star Mounts to become exactly 20. If its power becomes 20 in any other way, the ability won't trigger. If its power becomes 21 or greater this way, the ability won't trigger.
Iymrith, Desert Doom
If a spell or ability an opponent controls targets Iymrith, Desert Doom while it is tapped, finding a way to untap it in response will not cause its ward ability to trigger.
If a player casts a spell that targets multiple permanents their opponent controls with ward, each of those ward abilities will trigger. If that player doesn't pay for all of them, the spell will be countered.
Tiamat
Tiamat's enters-the-battlefield ability will trigger if you cast Tiamat from any zone, not just from your hand. Still thinking command zone over here.
A Dragon card is a card with the creature type Dragon in its type line. A card that has “Dragon” in the name (such as Dragon's Disciple) isn't a Dragon card unless it also has the Dragon creature type.
Portions of Commander Nexus are unofficial Fan Content permitted under the Fan Content Policy. Not approved or endorsed by Wizards. Literal and graphical information about Magic: The Gathering, including card images and mana symbols, is copyright Wizards of the Coast, LLC.