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Prints of Darkness

Prints of Darkness is a . A theme groups drops that share a franchise or an idea.Secret LairSpecial Magic cards sold by Wizards of the Coast on their own online store for a short time. Most are cards that already exist, given new art by a well-known artist or another franchise. A Secret Lair copy of a card plays exactly like any other copy of it.Open the full glossaryThemeOur way of grouping Secret Lair drops that share a subject, like Marvel or Fallout, so every version is on one page.Open the full glossary

Released 5 cards

We do not sell anything and we are not paid for this. Secret Lair is sold by Wizards of the Coast.

Every card in this drop

Click a card for the card itself, the decks that play it and, once you are signed in, whether you already own a copy. To mark every card here at once, press Show what I own. A foil is the shiny version of a card. Secret Lair sells it as a separate Foil Edition of the same drop.

  • Dictate of Erebos

    Dictate of Erebos

    Enchantment

    • Card Kingdom $32.99 foil $42.99
    • Cardmarket €27.58 foil €32.59
    • Mana Pool $38.56 foil $44.52
    • TCGplayer $36.51 foil $41.94
  • Fecundity

    Fecundity

    Enchantment

    • Card Kingdom $7.49 foil $9.49
    • Cardmarket €4.28 foil €5.57
    • Mana Pool $9.36 foil $8.32
    • TCGplayer $9.21 foil $8.64
  • Mayhem Devil

    Mayhem Devil

    Creature — Devil

    • Card Kingdom $24.99 foil $29.99
    • Cardmarket €13.56 foil €25.58
    • Mana Pool $20.54 foil $30.21
    • TCGplayer $18.31 foil $32.66
  • Moldervine Reclamation

    Moldervine Reclamation

    Enchantment

    • Card Kingdom $11.99 foil $14.99
    • Cardmarket €8.93 foil €10.14
    • Mana Pool $11.14 foil $12.50
    • TCGplayer $12.45 foil $12.45
  • Prossh, Skyraider of Kher

    Prossh, Skyraider of Kher

    Legendary Creature — Dragon

    • Card Kingdom $12.99
    • Cardmarket €8.67 foil €16.08
    • Mana Pool $10.71 foil $15.05
    • TCGplayer $9.87 foil $16.30

The Store Price Against Buying the Cards One at a Time

The single-card total is each card's price at TCGplayer on , in US dollars. A total only shows when every card in the drop has a price.

DropVersionStore PriceCards One at a TimeCheaper
Prints of Darkness Foil Price when it launched: $39.99, from a saved copy of the Secret Lair store page (Wayback Machine). $111.99 The store, by $72.00
Prints of Darkness Non-foil Price when it launched: $29.99, from a saved copy of the Secret Lair store page (Wayback Machine). $86.35 The store, by $56.36

Rulings for the Cards on This Page

explain how a card works in tricky situations. They come from Wizards of the Coast, the company that makes Magic.RulingThe official answer to how a card works in a tricky situation. Most rulings are written by Wizards of the Coast, the company that makes Magic, and a few are notes from Scryfall, the card database Magic players use. A ruling explains a card. It does not change what the card says.Open the full glossary

16 rulings for 5 cards

Dictate of Erebos

Wizards of the Coast 26 Apr 2014

If multiple creatures you control die at the same time, Dictate of Erebos's triggered ability will trigger that many times.

Wizards of the Coast 26 Apr 2014

If you control more than one Dictate of Erebos and a creature you control dies, each of the triggered abilities will trigger. Each opponent will sacrifice a creature each time one of those abilities resolves.

Wizards of the Coast 26 Apr 2014

When the triggered ability resolves, first the player whose turn it is (if that player is an opponent) chooses which creature they will sacrifice, then each other opponent in turn order does the same, then all chosen creatures are sacrificed at the same time.

Wizards of the Coast 26 Apr 2014

If you and an opponent each control a Dictate of Erebos and a creature dies, a chain reaction happens. First the ability of one player's Dictate of Erebos will trigger, causing each opponent to sacrifice a creature. That sacrifice causes the ability of the other player's Dictate of Erebos to trigger, and so on.

Wizards of the Coast 26 Apr 2014

None of the opponents are targeted. An opponent with hexproof would still sacrifice a creature.

Fecundity

Wizards of the Coast 7 Dec 2018

In a multiplayer game, if a player loses the game, triggered abilities that player controls are removed from the stack and no more from that player can be added. This means that if a creature an opponent controls dies while you control Fecundity, and you lose the game before Fecundity’s triggered ability resolves (perhaps because you lost the game at the same time that the creature died), that player won’t draw a card.

Mayhem Devil

Wizards of the Coast 3 May 2019

You control Mayhem Devil's triggered ability and choose the target, no matter who sacrificed the permanent.

Wizards of the Coast 3 May 2019

If you sacrifice Mayhem Devil, its ability triggers.

Wizards of the Coast 3 May 2019

A legendary permanent that is put into a graveyard because of the "legend rule" isn't sacrificed.

Wizards of the Coast 3 May 2019

Mayhem Devil itself doesn't allow any player to sacrifice any permanents. Its ability triggers whenever a player sacrifices a permanent because some other spell, ability, or cost instructed the player to do so.

Wizards of the Coast 3 May 2019

If a permanent is sacrificed to pay a cost of a spell or ability, Mayhem Devil's ability will resolve before that spell or ability. Conversely, if a permanent is sacrificed during the resolution of a spell or ability, that spell or ability will finish resolving before Mayhem Devil's ability is put onto the stack.

Moldervine Reclamation

Wizards of the Coast 12 Jul 2019

If Moldervine Reclamation leaves the battlefield at the same time that one or more creatures you control die, its ability triggers for each of those creatures.

Wizards of the Coast 12 Jul 2019

If a creature you control dies at the same time that your life total becomes 0 or less, you lose the game before Moldervine Reclamation's ability can save you.

Prossh, Skyraider of Kher

Wizards of the Coast 10 Nov 2020

You can't choose to pay extra mana to cast a creature spell unless something instructs you to.

Wizards of the Coast 10 Nov 2020

The first ability triggers when you cast Prossh, not when it enters the battlefield. This means that it will resolve before Prossh, so any Kobold tokens it creates will be put onto the battlefield before Prossh. If Prossh enters the battlefield without being cast, the ability will not trigger.

Wizards of the Coast 10 Nov 2020

The amount of mana you spent to cast this creature is usually equal to its mana value. However, you also include any additional costs you pay, including the commander tax.

Also Printed in Other Drops

Some of these cards came in other Secret Lair drops too, each with its own art.

Portions of Commander Nexus are unofficial Fan Content permitted under the Fan Content Policy. Not approved or endorsed by Wizards. Literal and graphical information about Magic: The Gathering, including card images and mana symbols, is copyright Wizards of the Coast, LLC.

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