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SpongeBob SquarePants

SpongeBob SquarePants is a : 3 drops and 17 cards. A theme groups drops that share a franchise or an idea.Secret LairSpecial Magic cards sold by Wizards of the Coast on their own online store for a short time. Most are cards that already exist, given new art by a well-known artist or another franchise. A Secret Lair copy of a card plays exactly like any other copy of it.Open the full glossaryThemeOur way of grouping Secret Lair drops that share a subject, like Marvel or Fallout, so every version is on one page.Open the full glossary

Released 3 drops 17 cards

We do not sell anything and we are not paid for this. Secret Lair is sold by Wizards of the Coast.

Every drop

Click a card for the card itself, the decks that play it and, once you are signed in, whether you already own a copy. To mark every card here at once, press Show what I own. A foil is the shiny version of a card. Secret Lair sells it as a separate Foil Edition of the same drop.

SpongeBob SquarePants: Internet Sensation 5 cards
  • Counterspell

    Counterspell

    Instant

    • Card Kingdom $34.99 foil $32.99
    • Cardmarket €25.56 foil €27.54
    • Mana Pool $20.84 foil $20.76
    • TCGplayer $26.91 foil $23.14
  • Daze

    Daze

    Instant

    • Card Kingdom $9.99 foil $9.49
    • Cardmarket €5.09 foil €6.90
    • Mana Pool $4.74 foil $5.39
    • TCGplayer $5.46 foil $6.25
  • Inevitable Betrayal

    Inevitable Betrayal

    Sorcery

    • Card Kingdom $7.49 foil $7.49
    • Cardmarket €3.18 foil €4.64
    • Mana Pool $4.62 foil $5.21
    • TCGplayer $7.91 foil $5.42
  • Force of Despair

    Force of Despair

    Instant

    • Card Kingdom $9.99 foil $12.99
    • Cardmarket €8.78 foil €10.75
    • Mana Pool $6.72 foil $8.17
    • TCGplayer $10.77 foil $7.76
  • Night's Whisper

    Night's Whisper

    Sorcery

    • Card Kingdom $9.99 foil $12.99
    • Cardmarket €3.65 foil €4.80
    • Mana Pool $5.19 foil $5.84
    • TCGplayer $5.47 foil $7.24

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SpongeBob SquarePants: Lands Under the Sea 5 cards
  • Plains

    Plains

    2 in the box

    • Card Kingdom $4.49 foil $3.49
    • Cardmarket €2.54 foil €3.25
    • Mana Pool $3.37 foil $3.09
    • TCGplayer $3.92 foil $3.40
  • Island

    Island

    2 in the box

    • Card Kingdom $6.49 foil $6.49
    • Cardmarket €4.98 foil €5.88
    • Mana Pool $5.72 foil $5.19
    • TCGplayer $6.36 foil $5.33
  • Swamp

    Swamp

    2 in the box

    • Card Kingdom $4.99 foil $5.49
    • Cardmarket €2.44 foil €3.60
    • Mana Pool $3.29 foil $4.40
    • TCGplayer $3.43 foil $4.77
  • Mountain

    Mountain

    2 in the box

    • Card Kingdom foil $4.99
    • Cardmarket €3.99 foil €4.87
    • Mana Pool $4.17 foil $4.42
    • TCGplayer $5.68 foil $4.78
  • Forest

    Forest

    2 in the box

    • Card Kingdom $7.49 foil $4.49
    • Cardmarket €3.23 foil €4.08
    • Mana Pool $4.15 foil $4.06
    • TCGplayer $6.40 foil $3.88

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SpongeBob SquarePants: Legends of Bikini Bottom 7 cards
  • Skrelv, Defector Mite

    Skrelv, Defector Mite

    Legendary Artifact Creature — Phyrexian Mite

    • Card Kingdom $6.49
    • Cardmarket €5.13 foil €5.82
    • Mana Pool $4.30 foil $5.42
    • TCGplayer $4.87 foil $5.76
  • Charix, the Raging Isle

    Charix, the Raging Isle

    Legendary Creature — Leviathan Crab

    • Card Kingdom $4.99 foil $4.99
    • Cardmarket €3.18 foil €3.15
    • Mana Pool $2.53 foil $3.38
    • TCGplayer $2.85 foil $3.64
  • Grazilaxx, Illithid Scholar

    Grazilaxx, Illithid Scholar

    Legendary Creature — Horror

    • Card Kingdom $6.49 foil $6.49
    • Cardmarket €3.38 foil €3.42
    • Mana Pool $3.12 foil $3.90
    • TCGplayer $3.54 foil $4.07
  • Toxrill, the Corrosive

    Toxrill, the Corrosive

    Legendary Creature — Slug Horror

    • Card Kingdom $27.99 foil $29.99
    • Cardmarket €18.59 foil €20.60
    • Mana Pool $19.01 foil $21.55
    • TCGplayer $20.11 foil $21.08
  • Toski, Bearer of Secrets

    Toski, Bearer of Secrets

    Legendary Creature — Squirrel

    • Card Kingdom $12.99 foil $12.99
    • Cardmarket €6.43 foil €6.22
    • Mana Pool $8.15 foil $9.34
    • TCGplayer $9.38 foil $10.67
  • Barktooth Warbeard

    Barktooth Warbeard

    Legendary Creature — Human Warrior

    • Card Kingdom $3.49 foil $5.49
    • Cardmarket €1.85 foil €3.75
    • Mana Pool $1.95 foil $2.53
    • TCGplayer $2.89 foil $4.93
  • Jodah, the Unifier

    Jodah, the Unifier

    Legendary Creature — Human Wizard

    • Card Kingdom $23.99 foil $29.99
    • Cardmarket €16.02 foil €17.02
    • Mana Pool $17.50 foil $20.94
    • TCGplayer $20.68 foil $23.10

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The Store Price Against Buying the Cards One at a Time

The single-card total is each card's price at TCGplayer on , in US dollars. A total only shows when every card in the drop has a price.

DropVersionStore PriceCards One at a TimeCheaper
SpongeBob SquarePants: Internet Sensation Foil Price when it launched: $39.98, from a saved copy of the Secret Lair store page (Wayback Machine). $49.81 The store, by $9.83
SpongeBob SquarePants: Internet Sensation Non-foil Price when it launched: $29.98, from a saved copy of the Secret Lair store page (Wayback Machine). $56.52 The store, by $26.54
SpongeBob SquarePants: Lands Under the Sea Foil Price when it launched: $39.98, from a saved copy of the Secret Lair store page (Wayback Machine). $44.32 The store, by $4.34
SpongeBob SquarePants: Lands Under the Sea Non-foil Price when it launched: $29.98, from a saved copy of the Secret Lair store page (Wayback Machine). $51.58 The store, by $21.60
SpongeBob SquarePants: Legends of Bikini Bottom Foil Price when it launched: $39.98, from a saved copy of the Secret Lair store page (Wayback Machine). $73.25 The store, by $33.27
SpongeBob SquarePants: Legends of Bikini Bottom Non-foil Price when it launched: $29.98, from a saved copy of the Secret Lair store page (Wayback Machine). $64.32 The store, by $34.34

Rulings for the Cards on This Page

explain how a card works in tricky situations. They come from Wizards of the Coast, the company that makes Magic.RulingThe official answer to how a card works in a tricky situation. Most rulings are written by Wizards of the Coast, the company that makes Magic, and a few are notes from Scryfall, the card database Magic players use. A ruling explains a card. It does not change what the card says.Open the full glossary

44 rulings for 9 cards

Charix, the Raging Isle

Wizards of the Coast 25 Sep 2020

Each time you activate Charix's last ability, the value of X for that instance of the ability is determined only as that ability resolves. Once that happens, the size of the power-and-toughness change for that instance of the ability won't change later in the turn, even if the number of Islands you control does change.

Wizards of the Coast 25 Sep 2020

To determine the total cost of a spell, start with the mana cost or alternative cost you're paying, add any cost increases (such as that of Charix), then apply any cost reductions. The mana value of the spell is determined only by its mana cost, no matter what the total cost to cast the spell was.

Wizards of the Coast 25 Sep 2020

An opponent's spell that targets Charix more than once costs only {2} more to cast.

Daze

Wizards of the Coast 20 Mar 2026

To determine the total cost of a spell, start with the mana cost or alternative cost you're paying (such as the alternative cost of Daze), add any cost increases, then apply any cost reductions. The mana value of the spell is determined by only its mana cost, no matter what the total cost to cast that spell was.

Force of Despair

Wizards of the Coast 14 Jun 2019

Force of Despair destroys all permanents that entered the battlefield this turn and are currently creatures. It doesn’t matter whether they were creatures as they entered the battlefield.

Grazilaxx, Illithid Scholar

Wizards of the Coast 23 Jul 2021

Grazilaxx's first ability triggers before combat damage is dealt. If you choose to return the creature to your hand, it won't deal or receive combat damage.

Inevitable Betrayal

Wizards of the Coast 2 Feb 2024

The mana value of a spell cast without paying its mana cost is determined by its mana cost, even though that cost wasn't paid.

Wizards of the Coast 2 Feb 2024

Cards exiled with suspend are exiled face up.

Wizards of the Coast 2 Feb 2024

Exiling a card with suspend isn't casting that card. This action doesn't use the stack and can't be responded to.

Wizards of the Coast 2 Feb 2024

If the spell requires any targets, those targets are chosen when the spell is finally cast, not when it's exiled.

Wizards of the Coast 2 Feb 2024

If you cast a card "without paying its mana cost," such as with suspend, you can't choose to cast it for any alternative costs. You can, however, pay additional costs. If the card has any mandatory additional costs, you must pay those if you want to cast the card.

Wizards of the Coast 2 Feb 2024

If the first triggered ability of suspend (the one that removes time counters) is countered, no time counter is removed. The ability will trigger again at the beginning of the card's owner's next upkeep.

Wizards of the Coast 2 Feb 2024

If the second triggered ability is countered, the card can't be cast. It remains exiled with no time counters on it, and it's no longer suspended.

Wizards of the Coast 2 Feb 2024

A card with no mana cost can't be cast normally; you'll need a way to cast it for an alternative cost or without paying its mana cost, such as by suspending it.

Wizards of the Coast 2 Feb 2024

When the last time counter is removed, the second triggered ability of suspend (the one that lets you cast the card) triggers. It doesn't matter why the last time counter was removed or what effect removed it.

Wizards of the Coast 2 Feb 2024

Due to a recent rules change to suspend, you are no longer required to cast the suspended card as the second triggered ability of suspend resolves. Instead, as the second triggered ability resolves, you may cast the card. Timing permissions based on the card's type are ignored. If you don't cast the card, it remains exiled with no time counters on it, and it's no longer suspended.

Wizards of the Coast 2 Feb 2024

If a card with no mana cost is given an alternative cost equal to its mana cost (by Snapcaster Mage, for example), that cost cannot be paid and the card cannot be cast this way.

Wizards of the Coast 2 Feb 2024

Suspend is a keyword that represents three abilities. The first is a static ability that allows you to exile the card from your hand with the specified number of time counters (the number before the dash) on it by paying its suspend cost (listed after the dash). The second is a triggered ability that removes a time counter from the suspended card at the beginning of each of your upkeeps. The third is a triggered ability that gives you the option to cast the card when the last time counter is removed.

Wizards of the Coast 2 Feb 2024

If the card has {X} in its mana cost, you must choose 0 as the value of X when casting it without paying its mana cost.

Wizards of the Coast 2 Feb 2024

If an effect refers to a "suspended card," that means a card that (1) has suspend, (2) is in exile, and (3) has one or more time counters on it.

Wizards of the Coast 2 Feb 2024

You can exile a card in your hand using suspend any time you could cast that card. Consider its card type, any effects that modify when you could cast it (such as flash) and any other effects that stop you from casting it (such as from Meddling Mage's ability) to determine if and when you can do this. Whether you could actually complete all steps in casting the card is irrelevant. For example, you can exile a card with suspend that has no mana cost or that requires a target even if no legal targets are available at that time.

Wizards of the Coast 18 Jun 2021

You may fail to find a creature card in your opponent's library. This may be because they don't have any creature cards, or it may be because you simply don't like any of the creature cards they do have.

Jodah, the Unifier

Wizards of the Coast 9 Sep 2022

If you cast a spell “without paying its mana cost,” you can’t choose to cast it for any alternative costs. You can, however, pay additional costs. If the card has any mandatory additional costs, you must pay those to cast the spell.

Wizards of the Coast 9 Sep 2022

If you exile your entire library without exiling a legendary nonland card with lesser mana value, you will randomize the exiled cards and they again become your library, ending the effect. You will not continue to exile and shuffle your library forever.

Wizards of the Coast 9 Sep 2022

The mana value of the spell that caused the ability to trigger is determined only by its mana cost, no matter what the total cost to cast the spell was. If that spell had an {X} in its cost, include the chosen value for X when determining its mana value.

Wizards of the Coast 9 Sep 2022

If the legendary nonland card exiled this way is a modal double-faced card, and the back face is also a nonland card face, you may cast either face, even if the back face isn’t legendary.

Wizards of the Coast 9 Sep 2022

The types and mana value of a double-faced card in exile are determined by the characteristics of its front face. The mana value of a split card is the total mana value of both halves of the split card added together.

Wizards of the Coast 9 Sep 2022

If you choose not to cast the card, it remains in exile. The rest of the cards will be put on the bottom of your library in a random order.

Wizards of the Coast 9 Sep 2022

The legendary nonland card exiled may be cast immediately. If you do not cast it immediately, you don’t get to cast it at a later time.

Wizards of the Coast 9 Sep 2022

You exile the cards face up. All players will be able to see them.

Wizards of the Coast 9 Sep 2022

If the card has {X} in its mana cost, you must choose 0 as the value of X when casting it without paying its mana cost.

Wizards of the Coast 9 Sep 2022

Both Jodah, the Unifier’s triggered ability and the spell cast with that ability resolve before the spell that caused the ability to trigger, even if the original spell was countered in response.

Skrelv, Defector Mite

Wizards of the Coast 4 Feb 2023

Toxic doesn't change the amount of combat damage a creature deals. For example, if a 2/2 creature with toxic 1 deals combat damage to a player, that creature will deal 2 damage. The results of that damage are the player loses 2 life and gets a poison counter.

Wizards of the Coast 4 Feb 2023

Any other effects of that damage, such as life gain from lifelink, still apply.

Wizards of the Coast 4 Feb 2023

A player with ten or more poison counters loses the game. This is a state-based action and doesn't use the stack. In other words, it happens immediately and players can't respond to it, just like a player losing the game due to having 0 or less life.

Wizards of the Coast 4 Feb 2023

If a creature with toxic deals combat damage to a creature or planeswalker, or if it deals noncombat damage, toxic has no effect and no player gets poison counters.

Wizards of the Coast 4 Feb 2023

Multiple instances of toxic are cumulative. For example, if a creature has toxic 2 and gains toxic 1 due to another effect, combat damage that creature deals to a player will cause that player to get 3 poison counters.

Wizards of the Coast 4 Feb 2023

Damage dealt by a creature with toxic grants the same number of counters regardless of how much damage is dealt. Notably, if a replacement effect modifies the damage in some way (such as that of Gratuitous Violence), the number of counters given remains unchanged.

Wizards of the Coast 4 Feb 2023

Conversely, replacement effects that apply to the number of counters put on a player can modify the counters placed this way. For example, Vorinclex, Monstrous Raider's last two abilities can apply to counters placed this way.

Toski, Bearer of Secrets

Wizards of the Coast 5 Feb 2021

A spell or ability that counters spells can still target Toski. When that spell or ability resolves, Toski won't be countered, but any additional effects of that spell or ability will still happen.

Wizards of the Coast 5 Feb 2021

If Toski can't attack for some reason (such as being tapped or having come under that player's control that turn), then it doesn't attack. If there's a cost associated with having it attack, you aren't forced to pay that cost, so it doesn't have to attack in that case either.

Toxrill, the Corrosive

Wizards of the Coast 19 Nov 2021

Toxrill's third ability triggers when a creature an opponent controls with a slime counter on it dies for any reason, not just due to its toughness being decreased by Toxrill's second ability.

Wizards of the Coast 19 Nov 2021

Toxrill. the Corrosive's second and third abilities apply to all creatures you don't control with slime counters, even if those slime counters came from a source other than Toxrill's first ability.

Wizards of the Coast 19 Nov 2021

Another card, Sludge Monster, causes non-Horror creatures with slime counters on them to lose all abilities and have base power and toughness 2/2. If you control both Toxrill and Sludge Monster, those non-Horror creatures are 2/2 creatures with no abilities that also get -1/-1 for each slime counter.

Also Printed in Other Drops

Some of these cards came in other Secret Lair drops too, each with its own art.

Portions of Commander Nexus are unofficial Fan Content permitted under the Fan Content Policy. Not approved or endorsed by Wizards. Literal and graphical information about Magic: The Gathering, including card images and mana symbols, is copyright Wizards of the Coast, LLC.

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