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  3. Jim Henson's Labyrinth
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Secret Lair Drop Sold out

Secret Lair x Jim Henson's Labyrinth: Should You Need Us

Sarah, Hoggle, Ludo, Sir Didymus, the Worm and the Wiseman: 6 Labyrinth cards, and every one of them can be your commander.

Released 6 cards $29.99 at the Secret Lair store

We do not sell anything and we are not paid for this. Secret Lair is sold by Wizards of the Coast.

Every card in this drop

Click a card for the card itself, the decks that play it and, once you are signed in, whether you already own a copy. To mark every card here at once, press Show what I own. A foil is the shiny version of a card. Secret Lair sells it as a separate Foil Edition of the same drop.

VersionStore PriceAt the Store
Non-foil $29.99 Sold out
Foil $39.99 Sold out
  • Jodah, the Unifier

    Jodah, the Unifier

    Legendary Creature — Human Wizard

    • Mana Pool $24.99 foil $39.58
    • TCGplayer $24.13 foil $37.09
  • Lu Xun, Scholar General

    Lu Xun, Scholar General

    Legendary Creature — Human Soldier // Legendary Creature — Human Soldier

    • Mana Pool $17.70 foil $16.60
    • TCGplayer foil $48.99
  • Kami of the Crescent Moon

    Kami of the Crescent Moon

    Legendary Creature — Spirit

    • Mana Pool $23.95 foil $23.94
  • Kogla, the Titan Ape

    Kogla, the Titan Ape

    Legendary Creature — Ape

    • Cardmarket €19.95
    • Mana Pool $24.99 foil $18.73
    • TCGplayer $24.36 foil $31.76
  • Shigeki, Jukai Visionary

    Shigeki, Jukai Visionary

    Legendary Enchantment Creature — Snake Druid

    • Mana Pool $0.15 foil $20.82
    • TCGplayer foil $17.12
  • Wort, Boggart Auntie

    Wort, Boggart Auntie

    Legendary Creature — Goblin Shaman

    • Mana Pool $31.24 foil $23.95

When It Was on Sale

What the Secret Lair store listed for each version, and when it sold out.

DropVersionPriceStatusOn SaleSold Out
Secret Lair x Jim Henson's Labyrinth: Should You Need Us Foil $39.99 Sold out
Secret Lair x Jim Henson's Labyrinth: Should You Need Us Non-foil $29.99 Sold out

Rulings for the Cards on This Page

explain how a card works in tricky situations. They come from Wizards of the Coast, the company that makes Magic.RulingThe official answer to how a card works in a tricky situation. Most rulings are written by Wizards of the Coast, the company that makes Magic, and a few are notes from Scryfall, the card database Magic players use. A ruling explains a card. It does not change what the card says.Open the full glossary

17 rulings for 5 cards

Jodah, the Unifier

Wizards of the Coast 9 Sep 2022

If you cast a spell “without paying its mana cost,” you can’t choose to cast it for any alternative costs. You can, however, pay additional costs. If the card has any mandatory additional costs, you must pay those to cast the spell.

Wizards of the Coast 9 Sep 2022

If you exile your entire library without exiling a legendary nonland card with lesser mana value, you will randomize the exiled cards and they again become your library, ending the effect. You will not continue to exile and shuffle your library forever.

Wizards of the Coast 9 Sep 2022

The mana value of the spell that caused the ability to trigger is determined only by its mana cost, no matter what the total cost to cast the spell was. If that spell had an {X} in its cost, include the chosen value for X when determining its mana value.

Wizards of the Coast 9 Sep 2022

If the legendary nonland card exiled this way is a modal double-faced card, and the back face is also a nonland card face, you may cast either face, even if the back face isn’t legendary.

Wizards of the Coast 9 Sep 2022

The types and mana value of a double-faced card in exile are determined by the characteristics of its front face. The mana value of a split card is the total mana value of both halves of the split card added together.

Wizards of the Coast 9 Sep 2022

If you choose not to cast the card, it remains in exile. The rest of the cards will be put on the bottom of your library in a random order.

Wizards of the Coast 9 Sep 2022

The legendary nonland card exiled may be cast immediately. If you do not cast it immediately, you don’t get to cast it at a later time.

Wizards of the Coast 9 Sep 2022

You exile the cards face up. All players will be able to see them.

Wizards of the Coast 9 Sep 2022

If the card has {X} in its mana cost, you must choose 0 as the value of X when casting it without paying its mana cost.

Wizards of the Coast 9 Sep 2022

Both Jodah, the Unifier’s triggered ability and the spell cast with that ability resolve before the spell that caused the ability to trigger, even if the original spell was countered in response.

Kami of the Crescent Moon

Wizards of the Coast 1 Jun 2005

The additional draw triggers just after the normal draw for the turn happens.

Kogla, the Titan Ape

Wizards of the Coast 17 Apr 2020

If the target Human is an illegal target by the time Kogla's last ability tries to resolve, the ability won't resolve. Kogla won't gain indestructible.

Wizards of the Coast 17 Apr 2020

If the target creature is an illegal target when Kogla's first ability tries to resolve, the ability doesn't resolve. If it's a legal target but Kogla is no longer on the battlefield when the ability resolves, the target creature won't deal or be dealt damage.

Lu Xun, Scholar General

Wizards of the Coast 1 Oct 2009

Lu Xun's second ability triggers whenever it deals damage to an opponent for any reason. It's not limited to combat damage.

Wizards of the Coast 1 Oct 2009

Despite the similarities between horsemanship and flying, horsemanship doesn't interact with flying or reach.

Shigeki, Jukai Visionary

Wizards of the Coast 18 Feb 2022

Discarding the card is part of the cost to activate a channel ability.

Wizards of the Coast 18 Feb 2022

If a channel ability requires a target, you may not activate it without a target just to discard the card.

Also Printed in Other Drops

Some of these cards came in other Secret Lair drops too, each with its own art.

More from this theme

From the same superdrop

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