

Tragic Romance
Tragic Romance is a . A theme groups drops that share a franchise or an idea.Secret LairSpecial Magic cards sold by Wizards of the Coast on their own online store for a short time. Most are cards that already exist, given new art by a well-known artist or another franchise. A Secret Lair copy of a card plays exactly like any other copy of it.Open the full glossaryThemeOur way of grouping Secret Lair drops that share a subject, like Marvel or Fallout, so every version is on one page.Open the full glossary
Released 4 cards
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We do not sell anything and we are not paid for this. Secret Lair is sold by Wizards of the Coast.
Every card in this drop
Click a card for the card itself, the decks that play it and, once you are signed in, whether you already own a copy. To mark every card here at once, press Show what I own. A foil is the shiny version of a card. Secret Lair sells it as a separate Foil Edition of the same drop.
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- Card Kingdom $27.99 foil $32.99
- Cardmarket €18.20 foil €19.87
- Mana Pool $27.56 foil $30.74
- TCGplayer $27.28 foil $30.87
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- Card Kingdom $149.99 foil $179.99
- Cardmarket €91.54 foil €119.83
- Mana Pool $126.07 foil $156.30
- TCGplayer $125.43 foil $169.81
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- Card Kingdom $3.49 foil $3.49
- Cardmarket €2.44 foil €3.84
- Mana Pool $3.51 foil $4.20
- TCGplayer $3.22 foil $4.10
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- Card Kingdom $17.99 foil $11.99
- Cardmarket €10.38 foil €12.20
- Mana Pool $14.25 foil $13.54
- TCGplayer $15.36 foil $13.79
The Store Price Against Buying the Cards One at a Time
The single-card total is each card's price at TCGplayer on , in US dollars. A total only shows when every card in the drop has a price.
| Drop | Version | Store Price | Cards One at a Time | Cheaper |
|---|---|---|---|---|
| Tragic Romance | Foil | Price when it launched: $39.98, from a saved copy of the Secret Lair store page (Wayback Machine). | $218.57 | The store, by $178.59 |
| Tragic Romance | Non-foil | Price when it launched: $29.99, from the community Magic wiki (mtg.wiki). | $171.29 | The store, by $141.30 |
Rulings for the Cards on This Page
explain how a card works in tricky situations. They come from Wizards of the Coast, the company that makes Magic.RulingThe official answer to how a card works in a tricky situation. Most rulings are written by Wizards of the Coast, the company that makes Magic, and a few are notes from Scryfall, the card database Magic players use. A ruling explains a card. It does not change what the card says.Open the full glossary
18 rulings for 3 cards
Kaalia of the Vast
Kaalia's ability doesn't trigger if it attacks a planeswalker or battle.
Although the creature you put onto the battlefield is an attacking creature, it was never declared as an attacking creature. This means that abilities that trigger whenever a creature attacks won't trigger when it enters the battlefield attacking.
Any effects that say that the Angel, Demon, or Dragon creature can't attack (such as that of Propaganda or if the creature has defender) affect only the declaration of attackers. They won't stop the creature from entering the battlefield attacking.
If the opponent Kaalia attacked is no longer in the game when its ability resolves, you may put an Angel, Demon, or Dragon creature card onto the battlefield tapped, but it won't be attacking anyone and it won't be an attacking creature.
If Kaalia attacks an opponent, the creature enters attacking that player even if Kaalia is somehow attacking a different player or planeswalker as its triggered ability resolves.
Master of Cruelties
Master of Cruelties's last ability won't trigger if it attacks a planeswalker or a battle.
Assigning no combat damage isn't the same as preventing that damage. Effects that make damage unpreventable will have no effect if no combat damage can be assigned.
An ability that triggers when something "attacks and isn't blocked" triggers in the declare blockers step after blockers are declared if (1) that creature is attacking and (2) no creatures are declared to block it. It will trigger even if that creature was put onto the battlefield attacking rather than having been declared as an attacker in the declare attackers step.
Master of Cruelties isn't forced to attack, but if it does, it must do so alone. If you control another creature with an ability that says it must attack if able, that creature must attack and Master of Cruelties won't be able to.
For a player's life total to become 1, what actually happens is that the player loses (or in some rare cases, gains) the appropriate amount of life. For example, if the player's life total is 4 when the last ability resolves, it will cause that player to lose 3 life. Other effects that interact with life loss (or gain) will interact with this effect accordingly.
If Master of Cruelties attacks alone, another creature entering the battlefield attacking will have no effect on it. Master of Cruelties continues to be an attacking creature. The other attacking creature will assign combat damage normally, regardless of whether Master of Cruelties's last ability triggers.
Skithiryx, the Blight Dragon
The -1/-1 counters remain on the creature indefinitely. They're not removed if the creature regenerates or the turn ends.
Skithiryx can regenerate even if it isn't in combat, it's already tapped, or it's undamaged.
If the regeneration shield is used, Skithiryx isn't destroyed, all damage marked on Skithiryx is healed, it becomes tapped, and it's removed from combat (if applicable).
A player who has ten or more poison counters loses the game. This is a state-based action.
Damage from a source with infect is damage in all respects. If the source with infect also has lifelink, damage dealt by that source also causes its controller to gain that much life. Damage from a source with infect can be prevented or redirected. Abilities that trigger on damage being dealt will trigger if a source with infect deals damage, if appropriate.
Activating the regeneration ability creates a replacement effect that acts like a shield, replacing the next time Skithiryx would be destroyed that turn. The shield works against effects that try to destroy Skithiryx or lethal damage that would be dealt to Skithiryx.
Damage that a creature with infect deals doesn't result in damage being marked on a creature or a player losing life. Instead, it results in that many -1/-1 counters being put on that creature or that many poison counters being given to that player. Damage dealt to planeswalkers still results in that planeswalker losing that many loyalty counters. Damage dealt to battles still results in that battle losing that many defense counters.
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