- Commander Nexus
- Commanders
- Alpharael, Dreaming Acolyte
Command zone
Alpharael, Dreaming Acolyte
Legendary Creature — Human Cleric
Alpharael wants a deck that throws away its own cards on purpose for a reward. It also works in a deck built around Clerics or Humans.
- Mana cost
- Blue, Black ()
- Power / toughness2 / 3
- RarityUncommon
When Alpharael enters, draw two cards. Then discard two cards unless you discard an artifact card.
During your turn, Alpharael has deathtouch.
Build a deck with Alpharael Find it in the app
- Archetypes
- Themes
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- Clerics
- Humans
Cards That Fit Alpharael, Dreaming Acolyte
Picked for what they do in Alpharael's deck. When two cards do the same job, the one with the lower comes first. All of them fit Alpharael's color identity.Mana ValueThe total amount of mana a card costs, all added up. A card costing two generic and one green has a mana value of three. Wizards renamed this from "converted mana cost" in 2021, so older cards and articles may still use the old name.
Open the full glossary
plan6
Does what Alpharael, Dreaming Acolyte does6
Rulings for Alpharael, Dreaming Acolyte
explain how Alpharael works in tricky situations. They come from Wizards of the Coast, the company that makes Magic.RulingThe official answer to how a card works in a tricky situation. Most rulings are written by Wizards of the Coast, the company that makes Magic, and a few are notes from Scryfall, the card database Magic players use. A ruling explains a card. It does not change what the card says.Open the full glossary
As Alpharael, Dreaming Acolyte’s first ability resolves, you can discard either one artifact card or two cards which may or may not be artifacts. If you really want to, you can discard two artifact cards.
1 ruling, all written by Wizards of the Coast. Read the originals on Gatherer ↗
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