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Ambassador Blorpityblorpboop

Ambassador Blorpityblorpboop

Legendary Creature — Alien Advisor Guest

Ambassador Blorpityblorpboop wants a deck that removes its creatures and brings them right back to reuse them. Its deck may only use blue and green cards, plus colorless ones.

  • Mana cost3 genericgreenblue
  • Blue, Green ()
  • Power / toughness3 / 3
  • RarityUncommon

When Ambassador Blorpityblorpboop enters, you get TKTKTK, then you may put a sticker on a nonland permanent you own.

At the beginning of each combat, you may have Ambassador Blorpityblorpboop's base power become equal to the total power of all stickers on permanents you control and its base toughness become equal to those stickers' total toughness.

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Cards That Fit Ambassador Blorpityblorpboop

Picked for what they do in Ambassador Blorpityblorpboop's deck. When two cards do the same job, the one with the lower comes first. All of them fit Ambassador Blorpityblorpboop's color identity.Mana ValueThe total amount of mana a card costs, all added up. A card costing two generic and one green has a mana value of three. Wizards renamed this from "converted mana cost" in 2021, so older cards and articles may still use the old name.Sol RingOpen the full glossary

plan6

The 6 Cards

Does what Ambassador Blorpityblorpboop does6

The 6 Cards

Rulings for Ambassador Blorpityblorpboop

explain how Ambassador Blorpityblorpboop works in tricky situations. They come from Wizards of the Coast, the company that makes Magic.RulingThe official answer to how a card works in a tricky situation. Most rulings are written by Wizards of the Coast, the company that makes Magic, and a few are notes from Scryfall, the card database Magic players use. A ruling explains a card. It does not change what the card says.Open the full glossary

Wizards of the Coast 7 Oct 2022

Although Ambassador Blorpityblorpboop’s last ability considers the power and toughness stickers of permanents you control, the card itself is not considered to be stickered unless there’s actually a sticker on it.

Wizards of the Coast 7 Oct 2022

Ambassador Blorpityblorpboop counts all power and toughness stickers on all permanents you control, even if those power and toughness stickers don’t currently have any effect (possibly because you placed another power and toughness sticker on the same creature).

Wizards of the Coast 7 Oct 2022

Ambassador Blorpityblorpboop has received a minor update to clarify its function. Specifically, its ability causes its base power to match the total power of stickers you control, and its base toughness to match the total toughness of stickers you control. The updated wording appears above.

Wizards of the Coast 7 Oct 2022

Count only the powers and toughnesses of the stickers on permanents you control, not the actual powers and toughnesses of those permanents. For example, if a creature you control has a 4/4 sticker on it, but it also has three +1/+1 counters on it, it’s a 7/7 creature, but Ambassador Blorpityblorpboop’s base power and toughness would become 4/4.

Wizards of the Coast 7 Oct 2022

If Ambassador Blorpityblorpboop has a power and toughness sticker on it, that sticker is included when calculating for the last ability.

Wizards of the Coast 7 Oct 2022

It doesn’t matter if the stickers are on creatures. Any power and toughness stickers on noncreature permanents you control will also count.

Wizards of the Coast 7 Oct 2022

The base power and toughness change doesn’t end at end of turn; it lasts indefinitely, until Ambassador Blorpityblorpboop either leaves the battlefield or its base power and toughness changes again from another effect (for example, a power and toughness sticker being placed on it or its ability triggering again).

7 rulings, all written by Wizards of the Coast. Read the originals on Gatherer ↗

Similar Commanders

Commanders that share the most with Ambassador Blorpityblorpboop, and what they share.

Color identityEvery color of mana symbol on a card, in its cost and in its rules text. Your commander's color identity sets the limit for your whole deck: every other card has to fit inside it. A deck led by a green and white commander cannot play a card with any blue in its color identity.Open the full glossaryUGPlayers write colors as letters: U for blue, G for green. Blue is U because B was already taken by black.Blink/FlickerBlink decks briefly remove their own creatures from play and return them at once, so every 'when this enters' ability happens again. The move is called a flicker, and it can also rescue a creature from a spell aimed at it.Open the Blink/Flicker pageETB ValueDoes something useful the moment it arrives: an enter the battlefield ability, which players shorten to ETB. You keep that effect even if the card is removed straight afterwards, which is why these pair so well with flicker cards that make them enter again. Solemn Simulacrum, The One RingOpen the ETB Value page