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- Aurelia, Exemplar of Justice
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Aurelia, Exemplar of Justice
Legendary Creature — Angel
Aurelia wants a deck that keeps making its creatures bigger turn after turn. It also works in a deck built around Angels.
- Mana cost
- White, Red ()
- Power / toughness2 / 5
- RarityMythic
Flying
Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.)
At the beginning of combat on your turn, choose up to one target creature you control. Until end of turn, that creature gets +2/+0, gains trample if it's red, and gains vigilance if it's white.
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Cards That Fit Aurelia, Exemplar of Justice
Picked for what they do in Aurelia's deck. When two cards do the same job, the one with the lower comes first. All of them fit Aurelia's color identity.Mana ValueThe total amount of mana a card costs, all added up. A card costing two generic and one green has a mana value of three. Wizards renamed this from "converted mana cost" in 2021, so older cards and articles may still use the old name.
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plan6
Does what Aurelia, Exemplar of Justice does6
Rulings for Aurelia, Exemplar of Justice
explain how Aurelia works in tricky situations. They come from Wizards of the Coast, the company that makes Magic.RulingThe official answer to how a card works in a tricky situation. Most rulings are written by Wizards of the Coast, the company that makes Magic, and a few are notes from Scryfall, the card database Magic players use. A ruling explains a card. It does not change what the card says.Open the full glossary
Aurelia’s last ability resolves before attackers are chosen.
If the creature with mentor leaves the battlefield with mentor on the stack, use its power as that creature last existed on the battlefield to determine whether the target creature has less power.
If the target creature’s power is no longer less than the attacking creature’s power as the ability resolves, mentor doesn’t add a +1/+1 counter. For example, if two 3/3 creatures with mentor attack and both mentor triggers target the same 2/2 creature, the first to resolve puts a +1/+1 counter on it and the second does nothing.
Mentor compares the power of the creature with mentor with that of the target creature at two different times: once as the triggered ability is put onto the stack, and once as the triggered ability resolves. If you wish to raise a creature’s power so its mentor ability can target a bigger creature, the last chance you have to do so is during the beginning of combat step.
Once Aurelia’s last ability has resolved, the creature keeps whatever bonuses it got from that ability even if its colors change.
The target creature gains trample and vigilance if it’s both red and white. It gets +2/+0 only once, even if it’s both red and white, and even if it’s neither red nor white.
6 rulings, all written by Wizards of the Coast. Read the originals on Gatherer ↗
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