- Commander Nexus
- Commanders
- Charix, the Raging Isle
Command zone
Charix, the Raging Isle
Legendary Creature — Leviathan Crab
Charix wants a deck that hurts every player at once and outlasts the pain. It also works in a deck built around Crabs or Sea Monsters.
- Mana cost
- Blue ()
- Power / toughness0 / 17
- RarityRare
Spells your opponents cast that target Charix cost more to cast.
: Charix gets +X/-X until end of turn, where X is the number of Islands you control.
Build a deck with Charix Find it in the app
- Archetypes
- Themes
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- Crabs
- Sea Monsters
Cards That Fit Charix, the Raging Isle
Picked for what they do in Charix's deck. When two cards do the same job, the one with the lower comes first. All of them fit Charix's color identity.Mana ValueThe total amount of mana a card costs, all added up. A card costing two generic and one green has a mana value of three. Wizards renamed this from "converted mana cost" in 2021, so older cards and articles may still use the old name.
Open the full glossary
plan6
The 6 Cards
Does what Charix, the Raging Isle does6
Rulings for Charix, the Raging Isle
explain how Charix works in tricky situations. They come from Wizards of the Coast, the company that makes Magic.RulingThe official answer to how a card works in a tricky situation. Most rulings are written by Wizards of the Coast, the company that makes Magic, and a few are notes from Scryfall, the card database Magic players use. A ruling explains a card. It does not change what the card says.Open the full glossary
An opponent's spell that targets Charix more than once costs only {2} more to cast.
Each time you activate Charix's last ability, the value of X for that instance of the ability is determined only as that ability resolves. Once that happens, the size of the power-and-toughness change for that instance of the ability won't change later in the turn, even if the number of Islands you control does change.
To determine the total cost of a spell, start with the mana cost or alternative cost you're paying, add any cost increases (such as that of Charix), then apply any cost reductions. The mana value of the spell is determined only by its mana cost, no matter what the total cost to cast the spell was.
3 rulings, all written by Wizards of the Coast. Read the originals on Gatherer ↗
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