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Ruric Thar, Biomagus

Ruric Thar, Biomagus

Legendary Creature — Ogre Crab Wizard

Ruric Thar wants a deck that casts lots of instant and sorcery spells. It also works in a deck built around Crabs, Ogres / Orcs or Wizards.

  • Mana cost4 genericblueblue
  • Blue ()
  • Power / toughness4 / 6
  • RarityUncommon

Flying

Prowess, prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn twice.)

Whenever Ruric Thar becomes the target of a spell or ability an opponent controls, draw a card.

Build a deck with Ruric Thar Find it in the app

Archetypes
Themes

Cards That Fit Ruric Thar, Biomagus

Picked for what they do in Ruric Thar's deck. When two cards do the same job, the one with the lower comes first. All of them fit Ruric Thar's color identity.Mana ValueThe total amount of mana a card costs, all added up. A card costing two generic and one green has a mana value of three. Wizards renamed this from "converted mana cost" in 2021, so older cards and articles may still use the old name.Sol RingOpen the full glossary

plan6

The 6 Cards

Does what Ruric Thar, Biomagus does6

The 6 Cards

Similar Commanders

Commanders that share the most with Ruric Thar, and what they share.

Color identityEvery color of mana symbol on a card, in its cost and in its rules text. Your commander's color identity sets the limit for your whole deck: every other card has to fit inside it. A deck led by a green and white commander cannot play a card with any blue in its color identity.Open the full glossaryUPlayers write colors as letters: U for blue. Blue is U because B was already taken by black.SpellslingerSpellslinger decks cast lots of instants and sorceries, one-time spells, and play creatures that reward every spell you cast. Instants and sorceries take effect once and then go to your graveyard, and an instant can even be cast during another player's turn.Open the Spellslinger pageSpellslinger PayoffRewards you specifically for casting or copying instants and sorceries, usually with a trigger each time. Narrower than Spellslinger, which covers the whole instant-and-sorcery family. Archmage Emeritus, Storm-Kiln ArtistOpen the Spellslinger Payoff pageEvasionAn ability that makes a creature hard to block, so its attacks reach the player. Flying, menace, landwalk and plain 'can't be blocked' are the common kinds.Open the Evasion pageDrawDraws you extra cards. More cards means more choices every turn, and in a 100-card deck it is the main way to find the pieces you need. Rhystic Study, SkullclampOpen the Draw page