Skip to content
  1. Commander Nexus
  2. Commanders
  3. Colfenor, the Last Yew

Command zone

Colfenor, the Last Yew

Colfenor, the Last Yew

Legendary Creature — Treefolk Shaman

Colfenor wants a deck that sacrifices its own creatures to drain opponents' life. It also works in a deck built around Plants / Treefolk or Shaman.

  • Mana cost3 genericwhiteblackgreen
  • White, Black, Green ()
  • Power / toughness3 / 7
  • RarityRare

Reach, vigilance

Whenever Colfenor or another creature you control dies, return up to one other target creature card with lesser toughness from your graveyard to your hand.

Build a deck with Colfenor Find it in the app

Archetypes

Cards That Fit Colfenor, the Last Yew

Picked for what they do in Colfenor's deck. When two cards do the same job, the one with the lower comes first. All of them fit Colfenor's color identity.Mana ValueThe total amount of mana a card costs, all added up. A card costing two generic and one green has a mana value of three. Wizards renamed this from "converted mana cost" in 2021, so older cards and articles may still use the old name.Sol RingOpen the full glossary

plan6

The 6 Cards

Does what Colfenor, the Last Yew does6

The 6 Cards

Rulings for Colfenor, the Last Yew

explain how Colfenor works in tricky situations. They come from Wizards of the Coast, the company that makes Magic.RulingThe official answer to how a card works in a tricky situation. Most rulings are written by Wizards of the Coast, the company that makes Magic, and a few are notes from Scryfall, the card database Magic players use. A ruling explains a card. It does not change what the card says.Open the full glossary

Wizards of the Coast 10 Nov 2020

Colfenor's last ability can't target the creature card whose death caused the ability to trigger, but if two or more creatures die at the same time, each can be the target of the ability caused by one of the others.

Wizards of the Coast 10 Nov 2020

If Colfenor dies at the same time as another creature you control, its last ability triggers for each of them.

Wizards of the Coast 10 Nov 2020

Use the toughness of the dying creature as it last existed on the battlefield and the toughness of the creature cards in your graveyard to determine which of those cards are legal targets.

3 rulings, all written by Wizards of the Coast. Read the originals on Gatherer ↗

Similar Commanders

Commanders that share the most with Colfenor, and what they share.

Color identityEvery color of mana symbol on a card, in its cost and in its rules text. Your commander's color identity sets the limit for your whole deck: every other card has to fit inside it. A deck led by a green and white commander cannot play a card with any blue in its color identity.Open the full glossaryWBGPlayers write colors as letters: W for white, B for black, G for green.AristocratsAristocrats decks sacrifice their own creatures on purpose and profit every time one dies, often by draining life from each opponent. A sacrifice outlet, a card that lets you sacrifice whenever you like, decides when that happens.Open the Aristocrats pageDeath TriggerTriggers when a creature dies, whether it is this creature, one of yours or an opponent's. These are the cards that pay you in an Aristocrats deck: something else makes creatures die, and these decide what you get each time. Blood Artist, Solemn SimulacrumOpen the Death Trigger pageRecursionBrings cards back from the graveyard: to your hand, to the battlefield, or letting them be cast again from where they lie. Eternal Witness, Reanimate, VictimizeOpen the Recursion page