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Deathleaper, Terror Weapon

Deathleaper, Terror Weapon

Legendary Creature — Tyranid

Deathleaper wants a deck that plays cheap creatures and attacks from the first turns. It also works in a deck built around Tyranids.

  • Mana cost2 genericredgreen
  • Red, Green ()
  • Power / toughness3 / 3
  • RarityRare

Flash

Haste

Flesh Hooks — Creatures you control that entered this turn have double strike.

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Archetypes
Themes
  • Tyranids

Cards That Fit Deathleaper, Terror Weapon

Picked for what they do in Deathleaper's deck. When two cards do the same job, the one with the lower comes first. All of them fit Deathleaper's color identity.Mana ValueThe total amount of mana a card costs, all added up. A card costing two generic and one green has a mana value of three. Wizards renamed this from "converted mana cost" in 2021, so older cards and articles may still use the old name.Sol RingOpen the full glossary

Does what Deathleaper, Terror Weapon does6

The 6 Cards

Similar Commanders

Commanders that share the most with Deathleaper, and what they share.

Color identityEvery color of mana symbol on a card, in its cost and in its rules text. Your commander's color identity sets the limit for your whole deck: every other card has to fit inside it. A deck led by a green and white commander cannot play a card with any blue in its color identity.Open the full glossaryRGPlayers write colors as letters: R for red, G for green.AggroAggro decks play cheap creatures early and attack every turn, trying to knock opponents out before their bigger plans come together.Open the Aggro pageStatic BuffGives creatures a lasting bonus to power and toughness while it remains on the battlefield, rather than a boost that wears off at end of turn. Garruk's Uprising, Patchwork BannerOpen the Static Buff page