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Grumgully, the Generous

Grumgully, the Generous

Legendary Creature — Goblin Shaman

Grumgully wants a deck that plays cheap creatures and attacks from the first turns. It also works in a deck built around Goblins or Shaman.

  • Mana cost1 genericredgreen
  • Red, Green ()
  • Power / toughness3 / 3
  • RarityUncommon

Each other non-Human creature you control enters with an additional +1/+1 counter on it.

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Archetypes
Themes

Cards That Fit Grumgully, the Generous

Picked for what they do in Grumgully's deck. When two cards do the same job, the one with the lower comes first. All of them fit Grumgully's color identity.Mana ValueThe total amount of mana a card costs, all added up. A card costing two generic and one green has a mana value of three. Wizards renamed this from "converted mana cost" in 2021, so older cards and articles may still use the old name.Sol RingOpen the full glossary

plan6

The 6 Cards

Does what Grumgully, the Generous does6

The 6 Cards

Rulings for Grumgully, the Generous

explain how Grumgully works in tricky situations. They come from Wizards of the Coast, the company that makes Magic.RulingThe official answer to how a card works in a tricky situation. Most rulings are written by Wizards of the Coast, the company that makes Magic, and a few are notes from Scryfall, the card database Magic players use. A ruling explains a card. It does not change what the card says.Open the full glossary

Wizards of the Coast 4 Oct 2019

A non-Human creature you control that would enter the battlefield with no +1/+1 counters on it enters with one +1/+1 counter on it.

Wizards of the Coast 4 Oct 2019

Any other non-Human creatures that enter the battlefield at the same time as Grumgully won't get a +1/+1 counter.

Wizards of the Coast 4 Oct 2019

If a non-Human creature enters the battlefield as a copy of a Human creature, it won't get a +1/+1 counter. Similarly, if a Human enters as a non-Human creature, it will get a +1/+1 counter.

3 rulings, all written by Wizards of the Coast. Read the originals on Gatherer ↗

Similar Commanders

Commanders that share the most with Grumgully, and what they share.

Color identityEvery color of mana symbol on a card, in its cost and in its rules text. Your commander's color identity sets the limit for your whole deck: every other card has to fit inside it. A deck led by a green and white commander cannot play a card with any blue in its color identity.Open the full glossaryRGPlayers write colors as letters: R for red, G for green.AggroAggro decks play cheap creatures early and attack every turn, trying to knock opponents out before their bigger plans come together.Open the Aggro page+1/+1 CountersPuts +1/+1 counters on creatures, permanently raising their power and toughness. Unlike a temporary boost that wears off at end of turn, these markers stay put and stack up over a long game. Hardened Scales, The Great HengeOpen the +1/+1 Counters pageStatic BuffGives creatures a lasting bonus to power and toughness while it remains on the battlefield, rather than a boost that wears off at end of turn. Garruk's Uprising, Patchwork BannerOpen the Static Buff page