- Commander Nexus
- Commanders
- Edgar Markov
Command zone
Edgar Markov
Legendary Creature — Vampire Knight
Edgar Markov wants a deck that is built around one creature type, like Elves or Dragons. It leads the ready-made Vampiric Bloodlust deck (2017).
- Mana cost
- White, Black, Red ()
- Power / toughness4 / 4
- RarityMythic
Eminence — Whenever you cast another Vampire spell, if Edgar is in the command zone or on the battlefield, create a 1/1 black Vampire creature token.
First strike, haste
Whenever Edgar attacks, put a +1/+1 counter on each Vampire you control.
Build a deck with Edgar Markov Find it in the app
- Archetypes
Cards That Fit Edgar Markov
Picked for what they do in Edgar Markov's deck. When two cards do the same job, the one with the lower comes first. All of them fit Edgar Markov's color identity.Mana ValueThe total amount of mana a card costs, all added up. A card costing two generic and one green has a mana value of three. Wizards renamed this from "converted mana cost" in 2021, so older cards and articles may still use the old name.
Open the full glossary
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Decks Led by Edgar Markov
Edgar Markov leads a ready-made deck.PreconShort for preconstructed deck: a ready-to-play deck sold in a box by Wizards of the Coast. A Commander precon comes with its commander and all 100 cards, so you can play it straight away and change cards later.Open the full glossary
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Vampiric BloodlustOfficial precon
All 100 Cards
Commander · 1
Creatures · 26
- 1×Anowon, the Ruin Sage
- 1×Blood Artist
- 1×Blood Baron of Vizkopa
- 1×Bloodhusk Ritualist
- 1×Bloodline Necromancer
- 1×Bloodlord of Vaasgoth
- 1×Bloodsworn Steward
- 1×Butcher of Malakir
- 1×Captivating Vampire
- 1×Crimson Honor Guard
- 1×Dark Impostor
- 1×Drana, Kalastria Bloodchief
- 1×Falkenrath Noble
- 1×Kheru Mind-Eater
- 1×Licia, Sanguine Tribune
- 1×Malakir Bloodwitch
- 1×Mathas, Fiend Seeker
- 1×Patron of the Vein
- 1×Pawn of Ulamog
- 1×Rakish Heir
- 1×Sangromancer
- 1×Skeletal Vampire
- 1×Stromkirk Captain
- 1×Tithe Drinker
- 1×Vampire Nighthawk
- 1×Vein Drinker
Instants · 7
Sorceries · 11
Artifacts · 10
Enchantments · 8
Lands · 37
- 1×Akoum Refuge
- 1×Bloodfell Caves
- 1×Bojuka Bog
- 1×Boros Garrison
- 1×Boros Guildgate
- 1×Cinder Barrens
- 1×Command Tower
- 1×Evolving Wilds
- 1×Forsaken Sanctuary
- 1×Kabira Crossroads
- 4×Mountain
- 1×Nomad Outpost
- 1×Opal Palace
- 1×Orzhov Basilica
- 1×Orzhov Guildgate
- 1×Path of Ancestry
- 3×Plains
- 1×Rakdos Carnarium
- 1×Rakdos Guildgate
- 1×Scoured Barrens
- 1×Stone Quarry
- 8×Swamp
- 1×Terramorphic Expanse
- 1×Urborg Volcano
- 1×Wind-Scarred Crag
Rulings for Edgar Markov
explain how Edgar Markov works in tricky situations. They come from Wizards of the Coast, the company that makes Magic.RulingThe official answer to how a card works in a tricky situation. Most rulings are written by Wizards of the Coast, the company that makes Magic, and a few are notes from Scryfall, the card database Magic players use. A ruling explains a card. It does not change what the card says.Open the full glossary
Edgar Markov’s eminence ability is a triggered ability. Edgar must be on the battlefield or in the command zone when you cast another Vampire spell and also as the triggered ability resolves. If it’s on the battlefield or in the command zone when you cast another Vampire spell but leaves that zone before the ability resolves, the ability won’t do anything as it resolves.
Notably, if Edgar Markov is on the battlefield and its eminence ability triggers, but it’s put into the command zone before that ability resolves, that ability won’t do anything as it resolves. This is because an object that changes zones is considered a new object.
2 rulings, all written by Wizards of the Coast. Read the originals on Gatherer ↗
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