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Gaddock Teeg

Gaddock Teeg

Legendary Creature — Kithkin Advisor

Gaddock Teeg wants a deck that plays small creatures that make life hard for opponents. It also suits a deck that slows the whole table down with rules everyone must follow.

  • Mana costgreenwhite
  • White, Green ()
  • Power / toughness2 / 2
  • RarityRare

Noncreature spells with mana value 4 or greater can't be cast.

Noncreature spells with X in their mana costs can't be cast.

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Archetypes
Themes

Cards That Fit Gaddock Teeg

Picked for what they do in Gaddock Teeg's deck. When two cards do the same job, the one with the lower comes first. All of them fit Gaddock Teeg's color identity.Mana ValueThe total amount of mana a card costs, all added up. A card costing two generic and one green has a mana value of three. Wizards renamed this from "converted mana cost" in 2021, so older cards and articles may still use the old name.Sol RingOpen the full glossary

plan6

The 6 Cards

plan6

The 6 Cards

Rulings for Gaddock Teeg

explain how Gaddock Teeg works in tricky situations. They come from Wizards of the Coast, the company that makes Magic.RulingThe official answer to how a card works in a tricky situation. Most rulings are written by Wizards of the Coast, the company that makes Magic, and a few are notes from Scryfall, the card database Magic players use. A ruling explains a card. It does not change what the card says.Open the full glossary

Wizards of the Coast 1 Oct 2007

If one half of a split card has a mana value of 3 or less and doesn't have an {X} in its mana cost, Gaddock Teeg lets you cast that half.

Wizards of the Coast 7 Dec 2018

A spell's mana value is determined only by its mana cost. Alternative costs (including casting a spell "without paying its mana cost"), additional costs, and cost reductions don't affect a spell's mana value.

2 rulings, all written by Wizards of the Coast. Read the originals on Gatherer ↗

Similar Commanders

Commanders that share the most with Gaddock Teeg, and what they share.

Color identityEvery color of mana symbol on a card, in its cost and in its rules text. Your commander's color identity sets the limit for your whole deck: every other card has to fit inside it. A deck led by a green and white commander cannot play a card with any blue in its color identity.Open the full glossaryWGPlayers write colors as letters: W for white, G for green.HatebearsHatebears decks play cheap creatures that each carry a rule making life harder for opponents, such as spells costing more. Each one is small, but together they slow the whole table down while they attack.Open the Hatebears pageHatebearA cheap creature, costing 3 mana or less, with a rule that slows everyone else down. Spells cost more, things enter tapped, or players cannot do something. It is the community's word for it, and a deck of them is a Hatebears deck. Thalia, Guardian of Thraben, Drannith Magistrate, Collector OupheOpen the Hatebear pageStax/TaxMakes the game more expensive or more restrictive for everyone: taxing spells and attacks, or stopping permanents from untapping. Propaganda, Ghostly Prison. Many groups dislike playing against it, so check what your table expects first.Open the Stax/Tax pageStaxStax decks slow the whole game down with cards that make spells cost more, stop lands from untapping, or limit what players can do each turn. The deck is built so those limits hurt it least. Many groups dislike playing against it, so check with your table first.Open the Stax page