- Commander Nexus
- Commanders
- Geist of Saint Traft
Command zone
Geist of Saint Traft
Legendary Creature — Spirit Cleric
Geist of Saint Traft wants a deck that makes an army of small creatures and attacks with all of them. It also works in a deck built around Clerics or Spirits.
- Mana cost
- White, Blue ()
- Power / toughness2 / 2
- RarityMythic
Hexproof (This creature can't be the target of spells or abilities your opponents control.)
Whenever Geist of Saint Traft attacks, create a 4/4 white Angel creature token with flying that's tapped and attacking. Exile that token at end of combat.
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- Archetypes
Cards That Fit Geist of Saint Traft
Picked for what they do in Geist of Saint Traft's deck. When two cards do the same job, the one with the lower comes first. All of them fit Geist of Saint Traft's color identity.Mana ValueThe total amount of mana a card costs, all added up. A card costing two generic and one green has a mana value of three. Wizards renamed this from "converted mana cost" in 2021, so older cards and articles may still use the old name.
Open the full glossary
plan6
Does what Geist of Saint Traft does6
Rulings for Geist of Saint Traft
explain how Geist of Saint Traft works in tricky situations. They come from Wizards of the Coast, the company that makes Magic, and from Scryfall, the card database Magic players use.RulingThe official answer to how a card works in a tricky situation. Most rulings are written by Wizards of the Coast, the company that makes Magic, and a few are notes from Scryfall, the card database Magic players use. A ruling explains a card. It does not change what the card says.Open the full glossary
Geist of Saint Traft is banned as a commander in Duel Commander format, but it may be part of your deck.
Although the Angel is an attacking creature, it was never declared as an attacking creature. This means that abilities that trigger whenever a creature attacks won't trigger when it enters the battlefield attacking.
Any effects that say that the Angel can't attack (such as that of Propaganda) affect only the declaration of attackers. They won't stop the Angel token from entering the battlefield attacking.
If you create more than one Angel token (most likely due to Doubling Season), both are exiled at end of combat. On the other hand, if something else becomes a copy of the Angel token, the copy isn't exiled.
You choose which player or planeswalker the Angel token is attacking. It doesn't have to be attacking the same player or planeswalker that Geist of Saint Traft is attacking.
5 rulings, 4 written by Wizards of the Coast. Read the originals on Gatherer ↗
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