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  3. Dennick, Pious Apprentice // Dennick, Pious Apparition

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Dennick, Pious Apprentice // Dennick, Pious Apparition

Dennick, Pious Apprentice // Dennick, Pious Apparition

Legendary Creature — Human Soldier // Legendary Creature — Spirit Soldier

Dennick wants a deck that makes an army of small creatures and attacks with all of them. It also works in a deck built around Clues Matter, Humans or Soldiers.

  • Mana costwhiteblue
  • White, Blue ()
  • Power / toughness2 / 3
  • RarityRare

Lifelink

Cards in graveyards can't be the targets of spells or abilities.

Disturb 2 genericwhiteblue (You may cast this card from your graveyard transformed for its disturb cost.)

//

Flying

Whenever one or more creature cards are put into graveyards from anywhere, investigate. This ability triggers only once each turn. (Create a Clue token. It's an artifact with "2 generic, Sacrifice this token: Draw a card.")

If Dennick would be put into a graveyard from anywhere, exile it instead.

Build a deck with Dennick Find it in the app

Archetypes

Cards That Fit Dennick, Pious Apprentice

Picked for what they do in Dennick's deck. When two cards do the same job, the one with the lower comes first. All of them fit Dennick's color identity.Mana ValueThe total amount of mana a card costs, all added up. A card costing two generic and one green has a mana value of three. Wizards renamed this from "converted mana cost" in 2021, so older cards and articles may still use the old name.Sol RingOpen the full glossary

plan6

The 6 Cards

plan6

The 6 Cards

Rulings for Dennick, Pious Apprentice

explain how Dennick works in tricky situations. They come from Wizards of the Coast, the company that makes Magic.RulingThe official answer to how a card works in a tricky situation. Most rulings are written by Wizards of the Coast, the company that makes Magic, and a few are notes from Scryfall, the card database Magic players use. A ruling explains a card. It does not change what the card says.Open the full glossary

Wizards of the Coast 24 Sep 2021

"Disturb [cost]" means "You may cast this card transformed from your graveyard by paying [cost] rather than its mana cost."

Wizards of the Coast 24 Sep 2021

A spell cast this way enters the battlefield with its back face up.

Wizards of the Coast 24 Sep 2021

Disturb is found only on the front faces of some double-faced cards.

Wizards of the Coast 24 Sep 2021

If you copy a permanent spell cast this way (perhaps with a card like Double Major), the copy becomes a token that's a copy of the card's back face, even though it isn't itself a double-faced card.

Wizards of the Coast 24 Sep 2021

The back face of each card with disturb has an ability that instructs its controller to exile if it would be put into a graveyard from anywhere. This includes going to the graveyard from the stack, so if the spell is countered after you cast it using the disturb ability, it will be put into exile.

Wizards of the Coast 24 Sep 2021

The second ability of Dennick, Pious Apprentice affects only spells and abilities that actually target cards in graveyards. Spells and abilities that affect cards in graveyards without targeting them may still affect them, move them to other zones, and so on.

Wizards of the Coast 24 Sep 2021

To determine the total cost of a spell, start with the mana cost or alternative cost (such as a disturb cost) you're paying, add any cost increases, then apply any cost reductions. The mana value of a spell cast using disturb is determined by the mana cost on the front face of the card, no matter what the total cost to cast the spell was. (This is a special rule that applies only to nonmodal double faced-cards, including ones with disturb.)

Wizards of the Coast 24 Sep 2021

When you cast a spell using a card's disturb ability, the card is put onto the stack with its back face up. The resulting spell has all the characteristics of that face.

8 rulings, all written by Wizards of the Coast. Read the originals on Gatherer ↗

Similar Commanders

Commanders that share the most with Dennick, and what they share.

Color identityEvery color of mana symbol on a card, in its cost and in its rules text. Your commander's color identity sets the limit for your whole deck: every other card has to fit inside it. A deck led by a green and white commander cannot play a card with any blue in its color identity.Open the full glossaryWUPlayers write colors as letters: W for white, U for blue. Blue is U because B was already taken by black.TokensToken decks fill the battlefield with small creatures made by their cards, then attack with all of them or make them all bigger at once. A token is a creature (or other object) that a card creates, not a card from your deck.Open the Tokens pageToken EngineMakes tokens again and again rather than once. A token is a creature or other permanent created by a card, with no card of its own. Something that makes one token gives you a body; something that makes them every turn gives you a board you can keep rebuilding after it is cleared. Grave Titan, Bitterblossom, OphiomancerOpen the Token Engine pageToken MakerCreates one or more tokens. Different cards make very different ones: creatures Grave Titan, Treasures Smothering Tithe, Clues Tireless Tracker or Food Gilded Goose. This is one of our largest tags, so pair it with an archetype or theme when you are hunting a specific kind.Open the Token Maker pageLife GainGains you life, once or over and over. Soul Warden, The Great Henge. In Commander life is something to spend, not just a cushion, and many of these cards also set off others that reward gaining life.Open the Life Gain pageAlternative CostLets you cast a spell by paying some other cost instead of its mana cost, like life, a card from your hand, or nothing at all.Open the Alternative Cost pageClues MatterClue tokens are artifacts you can pay 2 mana and sacrifice to draw a card. Making one is called investigate.Open the Clues Matter page