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Greven, Predator Captain

Greven, Predator Captain

Legendary Creature — Phyrexian Human Warrior

Greven wants a deck that plays lots of enchantments and draws a card for each one. It also works in a deck built around Humans, Phyrexians or Warriors.

  • Mana cost3 genericblackred
  • Black, Red ()
  • Power / toughness5 / 5
  • RarityMythic

Menace

Greven gets +X/+0, where X is the amount of life you've lost this turn.

Whenever Greven attacks, you may sacrifice another creature. If you do, you draw cards equal to that creature's power and you lose life equal to that creature's toughness.

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Archetypes
Themes

Cards That Fit Greven, Predator Captain

Picked for what they do in Greven's deck. When two cards do the same job, the one with the lower comes first. All of them fit Greven's color identity.Mana ValueThe total amount of mana a card costs, all added up. A card costing two generic and one green has a mana value of three. Wizards renamed this from "converted mana cost" in 2021, so older cards and articles may still use the old name.Sol RingOpen the full glossary

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The 6 Cards

Does what Greven, Predator Captain does6

The 6 Cards

Rulings for Greven, Predator Captain

explain how Greven works in tricky situations. They come from Wizards of the Coast, the company that makes Magic.RulingThe official answer to how a card works in a tricky situation. Most rulings are written by Wizards of the Coast, the company that makes Magic, and a few are notes from Scryfall, the card database Magic players use. A ruling explains a card. It does not change what the card says.Open the full glossary

Wizards of the Coast 23 Aug 2019

A player loses life if they're dealt damage or if they pay life.

Wizards of the Coast 23 Aug 2019

Greven checks for how much life you lost, not how much your life total has changed. If you lost 4 life but also gained 6 life, you still lost 4 life and Greven gets +4/+0.

Wizards of the Coast 23 Aug 2019

The sacrificed creature's power and toughness are determined by its last known information before it left the battlefield.

Wizards of the Coast 23 Aug 2019

You sacrifice a creature (or choose not to), draw cards, and lose life all while Greven's triggered ability is resolving. Nothing can happen in between, and no player may choose to take actions.

4 rulings, all written by Wizards of the Coast. Read the originals on Gatherer ↗

Similar Commanders

Commanders that share the most with Greven, and what they share.

Color identityEvery color of mana symbol on a card, in its cost and in its rules text. Your commander's color identity sets the limit for your whole deck: every other card has to fit inside it. A deck led by a green and white commander cannot play a card with any blue in its color identity.Open the full glossaryBRPlayers write colors as letters: B for black, R for red.Aura/EnchantressEnchantress decks fill the battlefield with enchantments and use cards that draw you an extra card every time you cast one. An Aura is an enchantment that attaches to something, usually a creature, and changes it.Open the Aura/Enchantress pageStat ScalingA creature whose power and toughness count something, so it grows as the game goes on. It might count lands you control or cards in your graveyard. Craterhoof Behemoth, Psychosis CrawlerOpen the Stat Scaling pageStatic BuffGives creatures a lasting bonus to power and toughness while it remains on the battlefield, rather than a boost that wears off at end of turn. Garruk's Uprising, Patchwork BannerOpen the Static Buff page