Skip to content
  1. Commander Nexus
  2. Commanders
  3. Halana and Alena, Partners

Command zone

Halana and Alena, Partners

Halana and Alena, Partners

Legendary Creature — Human Ranger

Halana and Alena wants a deck that keeps making its creatures bigger turn after turn. It also works in a deck built around Humans or Rangers.

  • Mana cost2 genericredgreen
  • Red, Green ()
  • Power / toughness2 / 3
  • RarityRare

Reach (This creature can block creatures with flying.)

First strike (This creature deals combat damage before creatures without first strike.)

At the beginning of combat on your turn, put X +1/+1 counters on another target creature you control, where X is Halana and Alena's power. That creature gains haste until end of turn.

Build a deck with Halana and Alena Find it in the app

Archetypes
Themes
  • Humans
  • Rangers

Cards That Fit Halana and Alena, Partners

Picked for what they do in Halana and Alena's deck. When two cards do the same job, the one with the lower comes first. All of them fit Halana and Alena's color identity.Mana ValueThe total amount of mana a card costs, all added up. A card costing two generic and one green has a mana value of three. Wizards renamed this from "converted mana cost" in 2021, so older cards and articles may still use the old name.Sol RingOpen the full glossary

plan6

The 6 Cards

Does what Halana and Alena, Partners does6

The 6 Cards

Rulings for Halana and Alena, Partners

explain how Halana and Alena works in tricky situations. They come from Wizards of the Coast, the company that makes Magic.RulingThe official answer to how a card works in a tricky situation. Most rulings are written by Wizards of the Coast, the company that makes Magic, and a few are notes from Scryfall, the card database Magic players use. A ruling explains a card. It does not change what the card says.Open the full glossary

Wizards of the Coast 19 Nov 2021

If Halana and Alena's power is somehow negative at the time its triggered ability resolves, you will put no counters on that creature. The effect doesn't remove counters from that creature or give it -1/-1 counters.

1 ruling, all written by Wizards of the Coast. Read the originals on Gatherer ↗

Similar Commanders

Commanders that share the most with Halana and Alena, and what they share.

Color identityEvery color of mana symbol on a card, in its cost and in its rules text. Your commander's color identity sets the limit for your whole deck: every other card has to fit inside it. A deck led by a green and white commander cannot play a card with any blue in its color identity.Open the full glossaryRGPlayers write colors as letters: R for red, G for green.+1/+1 Counters+1/+1 counter decks put small markers on their creatures that make each one permanently bigger, and keep adding more every turn. Each +1/+1 counter adds one to a creature's power (the damage it deals) and toughness (the damage it can take).Open the +1/+1 Counters pageCounter EngineAdds +1/+1 counters over and over rather than once. A counter here is a small permanent marker that raises a creature's power and toughness for good. It is not a counterspell, which is a different thing entirely. Something that adds them every turn makes your whole board bigger and keeps it that way. Hardened Scales, Corpsejack MenaceOpen the Counter Engine pageCombat TrickAn instant you cast during a fight to change how it ends: making a creature bigger or smaller, or keeping your creatures from dying. Boros Charm, Flawless ManeuverOpen the Combat Trick page