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Iron Man, Modern Marvel

Iron Man, Modern Marvel

Legendary Artifact Creature — Human Hero

Iron Man wants a deck that makes an army of small creatures and attacks with all of them. It also suits a deck that is built around one creature type, like Elves or Dragons.

  • Mana cost2 genericblueblue
  • Blue ()
  • Power / toughness3 / 3
  • RarityMythic

Flying (This creature can't be blocked except by creatures with flying or reach.)

Other artifact creatures you control get +1/+1.

Whenever Iron Man attacks, if you control another artifact creature, draw a card.

Build a deck with Iron Man Find it in the app

Archetypes

Cards That Fit Iron Man, Modern Marvel

Picked for what they do in Iron Man's deck. When two cards do the same job, the one with the lower comes first. All of them fit Iron Man's color identity.Mana ValueThe total amount of mana a card costs, all added up. A card costing two generic and one green has a mana value of three. Wizards renamed this from "converted mana cost" in 2021, so older cards and articles may still use the old name.Sol RingOpen the full glossary

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The 6 Cards

plan6

The 6 Cards

plan6

The 6 Cards

Similar Commanders

Commanders that share the most with Iron Man, and what they share.

Color identityEvery color of mana symbol on a card, in its cost and in its rules text. Your commander's color identity sets the limit for your whole deck: every other card has to fit inside it. A deck led by a green and white commander cannot play a card with any blue in its color identity.Open the full glossaryUPlayers write colors as letters: U for blue. Blue is U because B was already taken by black.TokensToken decks fill the battlefield with small creatures made by their cards, then attack with all of them or make them all bigger at once. A token is a creature (or other object) that a card creates, not a card from your deck.Open the Tokens pageAnthemA card that makes every creature you control bigger for as long as it stays on the battlefield. The whole team gets the bonus at once, instead of one creature getting a boost that wears off. Named after Glorious Anthem.Open the Anthem pageStatic BuffGives creatures a lasting bonus to power and toughness while it remains on the battlefield, rather than a boost that wears off at end of turn. Garruk's Uprising, Patchwork BannerOpen the Static Buff pageDrawDraws you extra cards. More cards means more choices every turn, and in a 100-card deck it is the main way to find the pieces you need. Rhystic Study, SkullclampOpen the Draw pageTypal/KindredTypal decks are built around one creature type, like Elves, Dragons or Zombies, with cards that make that type stronger. The type is printed after the dash on the card's type line, and the strategy is also called kindred or tribal.Open the Typal/Kindred pageEvasionAn ability that makes a creature hard to block, so its attacks reach the player. Flying, menace, landwalk and plain 'can't be blocked' are the common kinds.Open the Evasion pageArtifact CreaturesCreatures that are also artifacts, like constructs and little flying Thopters, so they count as both. Most are colorless, so they fit in any deck.Open the Artifact Creatures page