- Commander Nexus
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- Jori En, Ruin Diver
Command zone
Jori En, Ruin Diver
Legendary Creature — Merfolk Wizard
Jori En wants a deck that casts lots of instant and sorcery spells. It also works in a deck built around Merfolk or Wizards.
- Mana cost
- Blue, Red ()
- Power / toughness2 / 3
- RarityRare
Whenever you cast your second spell each turn, draw a card.
Build a deck with Jori En Find it in the app
- Archetypes
Cards That Fit Jori En, Ruin Diver
Picked for what they do in Jori En's deck. When two cards do the same job, the one with the lower comes first. All of them fit Jori En's color identity.Mana ValueThe total amount of mana a card costs, all added up. A card costing two generic and one green has a mana value of three. Wizards renamed this from "converted mana cost" in 2021, so older cards and articles may still use the old name.
Open the full glossary
plan6
Does what Jori En, Ruin Diver does6
Rulings for Jori En, Ruin Diver
explain how Jori En works in tricky situations. They come from Wizards of the Coast, the company that makes Magic.RulingThe official answer to how a card works in a tricky situation. Most rulings are written by Wizards of the Coast, the company that makes Magic, and a few are notes from Scryfall, the card database Magic players use. A ruling explains a card. It does not change what the card says.Open the full glossary
Jori En must be on the battlefield in order for the ability to function. Notably, the ability won’t trigger if Jori En is the second spell you cast in a turn.
Jori En’s ability can trigger only once each turn. The ability will resolve before the second spell resolves. It doesn’t matter if the first spell you cast that turn has resolved, was countered, or is still on the stack.
2 rulings, all written by Wizards of the Coast. Read the originals on Gatherer ↗
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