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Kangee, Aerie Keeper

Kangee, Aerie Keeper

Legendary Creature — Bird Wizard

Kangee wants a deck that is built around one creature type, like Elves or Dragons. It also works in a deck built around Birds or Wizards.

  • Mana cost2 genericwhiteblue
  • White, Blue ()
  • Power / toughness2 / 2
  • RarityRare

Kicker X2 generic (You may pay an additional X2 generic as you cast this spell.)

Flying

When Kangee enters, if it was kicked, put X feather counters on it.

Other Bird creatures get +1/+1 for each feather counter on Kangee.

Build a deck with Kangee Find it in the app

Archetypes
Themes

Cards That Fit Kangee, Aerie Keeper

Picked for what they do in Kangee's deck. When two cards do the same job, the one with the lower comes first. All of them fit Kangee's color identity.Mana ValueThe total amount of mana a card costs, all added up. A card costing two generic and one green has a mana value of three. Wizards renamed this from "converted mana cost" in 2021, so older cards and articles may still use the old name.Sol RingOpen the full glossary

plan6

The 6 Cards

plan6

The 6 Cards

Rulings for Kangee, Aerie Keeper

explain how Kangee works in tricky situations. They come from Wizards of the Coast, the company that makes Magic.RulingThe official answer to how a card works in a tricky situation. Most rulings are written by Wizards of the Coast, the company that makes Magic, and a few are notes from Scryfall, the card database Magic players use. A ruling explains a card. It does not change what the card says.Open the full glossary

Wizards of the Coast 8 Nov 2024

If a card or token enters as a copy of a permanent, the new permanent isn't kicked, even if the original was.

Wizards of the Coast 8 Nov 2024

If a spell's kicker cost was paid, the spell is "kicked."

Wizards of the Coast 8 Nov 2024

If you copy a kicked spell on the stack, the copy is also kicked. If the copied spell is a permanent spell, the token the copy of that spell becomes when it enters is also kicked.

Wizards of the Coast 8 Nov 2024

If you put a permanent with a kicker ability onto the battlefield without casting it, you can't kick it.

Wizards of the Coast 8 Nov 2024

The kicker ability doesn't let you pay a kicker cost more than once.

Wizards of the Coast 8 Nov 2024

To determine a spell's total cost, start with the mana cost (or an alternative cost if another card's effect allows you to pay one instead), add any cost increases (such as kicker), then apply any cost reductions. The spell's mana value remains unchanged, no matter what the total cost to cast it was.

6 rulings, all written by Wizards of the Coast. Read the originals on Gatherer ↗

Similar Commanders

Commanders that share the most with Kangee, and what they share.

Color identityEvery color of mana symbol on a card, in its cost and in its rules text. Your commander's color identity sets the limit for your whole deck: every other card has to fit inside it. A deck led by a green and white commander cannot play a card with any blue in its color identity.Open the full glossaryWUPlayers write colors as letters: W for white, U for blue. Blue is U because B was already taken by black.Typal/KindredTypal decks are built around one creature type, like Elves, Dragons or Zombies, with cards that make that type stronger. The type is printed after the dash on the card's type line, and the strategy is also called kindred or tribal.Open the Typal/Kindred pageTypal PayoffRewards you for playing lots of one kind of creature. That includes "lords" that make every other Goblin or Merfolk you control bigger, and cards that ask you to choose a creature type and then pay you off for it. A creature type is the word on the middle line of the card, like Goblin, Elf or Zombie.Open the Typal Payoff pageStatic BuffGives creatures a lasting bonus to power and toughness while it remains on the battlefield, rather than a boost that wears off at end of turn. Garruk's Uprising, Patchwork BannerOpen the Static Buff pageCounter ManipulationAdds, moves or multiplies counters already on permanents. It works on any kind (+1/+1, loyalty, charge), so the same card can serve very different decks. Karn's Bastion, Doubling SeasonOpen the Counter Manipulation pageBirdsBirds are mostly white and blue creatures, and nearly all of them have flying, which makes them hard to block.Open the Birds pageStat ScalingA creature whose power and toughness count something, so it grows as the game goes on. It might count lands you control or cards in your graveyard. Craterhoof Behemoth, Psychosis CrawlerOpen the Stat Scaling pageETB ValueDoes something useful the moment it arrives: an enter the battlefield ability, which players shorten to ETB. You keep that effect even if the card is removed straight afterwards, which is why these pair so well with flicker cards that make them enter again. Solemn Simulacrum, The One RingOpen the ETB Value pageEvasionAn ability that makes a creature hard to block, so its attacks reach the player. Flying, menace, landwalk and plain 'can't be blocked' are the common kinds.Open the Evasion page