- Commander Nexus
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- Kaust, Eyes of the Glade
Command zone
Kaust, Eyes of the Glade
Legendary Creature — Dryad Detective
Kaust wants a deck that plays cheap creatures and attacks from the first turns. It leads the ready-made Deadly Disguise deck (2024).
- Mana cost
- White, Red, Green ()
- Power / toughness2 / 2
- RarityMythic
Whenever a creature you control that was turned face up this turn deals combat damage to a player, draw a card.
: Turn target face-down attacking creature you control face up.
Cards That Fit Kaust, Eyes of the Glade
Picked for what they do in Kaust's deck. When two cards do the same job, the one with the lower comes first. All of them fit Kaust's color identity.Mana ValueThe total amount of mana a card costs, all added up. A card costing two generic and one green has a mana value of three. Wizards renamed this from "converted mana cost" in 2021, so older cards and articles may still use the old name.
Open the full glossary
plan6
Does what Kaust, Eyes of the Glade does6
Decks Led by Kaust, Eyes of the Glade
Kaust leads a ready-made deck.PreconShort for preconstructed deck: a ready-to-play deck sold in a box by Wizards of the Coast. A Commander precon comes with its commander and all 100 cards, so you can play it straight away and change cards later.Open the full glossary
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Deadly DisguiseOfficial precon
All 100 Cards
Commander · 1
Creatures · 37
- 1×Ainok Survivalist
- 1×Akroma, Angel of Fury
- 1×Ashcloud Phoenix
- 1×Beast Whisperer
- 1×Boltbender
- 1×Broodhatch Nantuko
- 1×Deathmist Raptor
- 1×Den Protector
- 1×Duskana, the Rage Mother
- 1×Exalted Angel
- 1×Experiment Twelve
- 1×Hidden Dragonslayer
- 1×Hooded Hydra
- 1×Imperial Hellkite
- 1×Krosan Cloudscraper
- 1×Krosan Colossus
- 1×Master of Pearls
- 1×Mirror Entity
- 1×Nantuko Vigilante
- 1×Neheb, the Eternal
- 1×Nervous Gardener
- 1×Ohran Frostfang
- 1×Printlifter Ooze
- 1×Root Elemental
- 1×Sakura-Tribe Elder
- 1×Salt Road Ambushers
- 1×Saryth, the Viper's Fang
- 1×Scourge of the Throne
- 1×Seedborn Muse
- 1×Sidar Kondo of Jamuraa
- 1×Temur War Shaman
- 1×Tesak, Judith's Hellhound
- 1×Thelonite Hermit
- 1×Toski, Bearer of Secrets
- 1×Welcoming Vampire
- 1×Whisperwood Elemental
- 1×Yedora, Grave Gardener
Instants · 5
Sorceries · 7
Artifacts · 6
Enchantments · 7
Lands · 37
- 1×Boros Garrison
- 1×Branch of Vitu-Ghazi
- 1×Canopy Vista
- 1×Cinder Glade
- 1×Command Tower
- 1×Exotic Orchard
- 4×Forest
- 1×Fortified Village
- 1×Furycalm Snarl
- 1×Game Trail
- 1×Gruul Turf
- 1×Jungle Shrine
- 1×Kessig Wolf Run
- 1×Krosan Verge
- 1×Mossfire Valley
- 1×Mosswort Bridge
- 3×Mountain
- 4×Plains
- 1×Sacred Peaks
- 1×Scattered Groves
- 1×Selesnya Sanctuary
- 1×Sheltered Thicket
- 1×Shrine of the Forsaken Gods
- 1×Sungrass Prairie
- 1×Temple of Abandon
- 1×Temple of Plenty
- 1×Temple of the False God
- 1×Temple of Triumph
- 1×Zoetic Cavern
Rulings for Kaust, Eyes of the Glade
explain how Kaust works in tricky situations. They come from Wizards of the Coast, the company that makes Magic.RulingThe official answer to how a card works in a tricky situation. Most rulings are written by Wizards of the Coast, the company that makes Magic, and a few are notes from Scryfall, the card database Magic players use. A ruling explains a card. It does not change what the card says.Open the full glossary
The creature must have been turned face up before dealing combat damage to a player for Kaust, Eyes of the Glade’s first ability to trigger.
1 ruling, all written by Wizards of the Coast. Read the originals on Gatherer ↗
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