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  3. Klauth, Unrivaled Ancient

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Klauth, Unrivaled Ancient

Klauth, Unrivaled Ancient

Legendary Creature — Dragon

Klauth wants a deck that makes huge amounts of mana for giant spells. It also works in a deck built around Dragons.

  • Mana cost5 genericredgreen
  • Red, Green ()
  • Power / toughness4 / 4
  • RarityMythic

Flying, haste

Whenever Klauth attacks, add X mana in any combination of colors, where X is the total power of attacking creatures. Spend this mana only to cast spells. Until end of turn, you don't lose this mana as steps and phases end.

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Archetypes
Themes

Cards That Fit Klauth, Unrivaled Ancient

Picked for what they do in Klauth's deck. When two cards do the same job, the one with the lower comes first. All of them fit Klauth's color identity.Mana ValueThe total amount of mana a card costs, all added up. A card costing two generic and one green has a mana value of three. Wizards renamed this from "converted mana cost" in 2021, so older cards and articles may still use the old name.Sol RingOpen the full glossary

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The 6 Cards

Does what Klauth, Unrivaled Ancient does6

The 6 Cards

Rulings for Klauth, Unrivaled Ancient

explain how Klauth works in tricky situations. They come from Wizards of the Coast, the company that makes Magic.RulingThe official answer to how a card works in a tricky situation. Most rulings are written by Wizards of the Coast, the company that makes Magic, and a few are notes from Scryfall, the card database Magic players use. A ruling explains a card. It does not change what the card says.Open the full glossary

Wizards of the Coast 23 Jul 2021

Despite that fact that it can produce mana as it resolves, Klauth's triggered ability is not a mana ability because its trigger condition wasn't the activation or resolution of an activated mana ability. This means that it uses the stack and can be responded to. Notably, players can respond by destroying attacking creatures to reduce the amount of mana produced.

1 ruling, all written by Wizards of the Coast. Read the originals on Gatherer ↗

Similar Commanders

Commanders that share the most with Klauth, and what they share.

Color identityEvery color of mana symbol on a card, in its cost and in its rules text. Your commander's color identity sets the limit for your whole deck: every other card has to fit inside it. A deck led by a green and white commander cannot play a card with any blue in its color identity.Open the full glossaryRGPlayers write colors as letters: R for red, G for green.Big ManaBig Mana decks build up far more mana than usual, then spend it on huge spells. Some are X spells, which have X in their cost and get stronger the more mana you put in.Open the Big Mana pageMana StorageKeeps mana from disappearing at the end of a step or turn, or makes a burst of mana last until end of turn. Normally unused mana empties as each step ends; these cards let you save it up for something enormous. Kruphix, God of Horizons, Omnath, Locus of Mana, UpwellingOpen the Mana Storage pageBig ManaProduces several mana at once from a single source, rather than the one extra mana most acceleration gives you. That surplus is what lets a deck cast something enormous far ahead of schedule. Compare Ramp, which is a reusable source you build up over time, and Burst Mana, which pays out once and is then gone. Cabal Coffers, Nykthos, Shrine to Nyx, Savage VentmawOpen the Big Mana pageRampAn effect that accelerates your mana, giving you a reusable mana source beyond the usual one land per turn. Cultivate Rampant GrowthOpen the Ramp page