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Rosheen, Roaring Prophet

Rosheen, Roaring Prophet

Legendary Creature — Giant Shaman

Rosheen wants a deck that makes huge amounts of mana for giant spells. It also suits a deck that fills its discard pile and plays cards back out of it.

  • Mana cost2 genericredgreen
  • Red, Green ()
  • Power / toughness4 / 4
  • RarityRare

When Rosheen enters, mill six cards. You may put a card with X in its mana cost from among them into your hand.

tap: Reveal any number of cards with X in their mana cost in your hand. Add colorlesscolorless for each card revealed this way. Spend this mana only on costs that contain X.

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Themes

Cards That Fit Rosheen, Roaring Prophet

Picked for what they do in Rosheen's deck. When two cards do the same job, the one with the lower comes first. All of them fit Rosheen's color identity.Mana ValueThe total amount of mana a card costs, all added up. A card costing two generic and one green has a mana value of three. Wizards renamed this from "converted mana cost" in 2021, so older cards and articles may still use the old name.Sol RingOpen the full glossary

plan6

The 6 Cards

plan6

The 6 Cards

Rulings for Rosheen, Roaring Prophet

explain how Rosheen works in tricky situations. They come from Wizards of the Coast, the company that makes Magic.RulingThe official answer to how a card works in a tricky situation. Most rulings are written by Wizards of the Coast, the company that makes Magic, and a few are notes from Scryfall, the card database Magic players use. A ruling explains a card. It does not change what the card says.Open the full glossary

Wizards of the Coast 7 Jun 2024

A "cost that contains {X}" may be a spell's total cost, an activated ability's cost, a suspend cost, or a cost you're asked to pay as part of the resolution of a spell or ability (such as Condescend). A spell's total cost includes either its mana cost (printed in the upper right corner) or its alternative cost (such as flashback), as well as any additional costs (such as kicker). If it's something you can spend mana on, it's a cost. If that cost includes the {X} symbol in it, you can spend mana generated by Rosheen on that cost.

Wizards of the Coast 7 Jun 2024

You can spend mana generated with Rosheen's last ability on any part of a cost that contains {X}. You're not limited to spending it only on the {X} part.

Wizards of the Coast 7 Jun 2024

You can use the mana generated with Rosheen's last ability in any cost you pay that includes {X}, including the mana costs of spells, activation costs, and even costs for special actions (such as morph). Any time you pay mana, that's a cost.

Wizards of the Coast 7 Jun 2024

You don't have to spend all of the mana generated with Rosheen's last ability on the same cost.

4 rulings, all written by Wizards of the Coast. Read the originals on Gatherer ↗

Similar Commanders

Commanders that share the most with Rosheen, and what they share.

Color identityEvery color of mana symbol on a card, in its cost and in its rules text. Your commander's color identity sets the limit for your whole deck: every other card has to fit inside it. A deck led by a green and white commander cannot play a card with any blue in its color identity.Open the full glossaryRGPlayers write colors as letters: R for red, G for green.Big ManaBig Mana decks build up far more mana than usual, then spend it on huge spells. Some are X spells, which have X in their cost and get stronger the more mana you put in.Open the Big Mana pageBig ManaProduces several mana at once from a single source, rather than the one extra mana most acceleration gives you. That surplus is what lets a deck cast something enormous far ahead of schedule. Compare Ramp, which is a reusable source you build up over time, and Burst Mana, which pays out once and is then gone. Cabal Coffers, Nykthos, Shrine to Nyx, Savage VentmawOpen the Big Mana pageRampAn effect that accelerates your mana, giving you a reusable mana source beyond the usual one land per turn. Cultivate Rampant GrowthOpen the Ramp pageGame ChangerCards that warp the game disproportionately around themselves, requiring immediate answers.What the brackets meanGraveyard/Self-MillGraveyard decks fill their own graveyard on purpose, then play cards from it as if it were a second hand. Moving cards from the top of your own deck straight into the graveyard is called self-mill.Open the Graveyard/Self-Mill pageSelf-MillPuts cards from your OWN library into your graveyard on purpose. Milling means moving cards off the top of a library into a graveyard. Aimed at an opponent that is an attack; aimed at yourself it is setup, filling the graveyard for the cards that want to use what is in it. Stitcher's Supplier, Hermit DruidOpen the Self-Mill pageETB ValueDoes something useful the moment it arrives: an enter the battlefield ability, which players shorten to ETB. You keep that effect even if the card is removed straight afterwards, which is why these pair so well with flicker cards that make them enter again. Solemn Simulacrum, The One RingOpen the ETB Value page