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Kroxa and Kunoros

Kroxa and Kunoros

Legendary Creature — Elder Giant Dog

Kroxa and Kunoros wants a deck that brings big creatures back from the discard pile. It also works in a deck built around Dogs, Elders or Giants.

  • Mana cost3 genericredwhiteblack
  • White, Black, Red ()
  • Power / toughness6 / 6
  • RarityMythic

Vigilance, menace, lifelink

Whenever Kroxa and Kunoros enters or attacks, you may exile five cards from your graveyard. When you do, return target creature card from your graveyard to the battlefield.

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Archetypes
Themes

Cards That Fit Kroxa and Kunoros

Picked for what they do in Kroxa and Kunoros's deck. When two cards do the same job, the one with the lower comes first. All of them fit Kroxa and Kunoros's color identity.Mana ValueThe total amount of mana a card costs, all added up. A card costing two generic and one green has a mana value of three. Wizards renamed this from "converted mana cost" in 2021, so older cards and articles may still use the old name.Sol RingOpen the full glossary

plan6

The 6 Cards

Does what Kroxa and Kunoros does6

The 6 Cards

Rulings for Kroxa and Kunoros

explain how Kroxa and Kunoros works in tricky situations. They come from Wizards of the Coast, the company that makes Magic.RulingThe official answer to how a card works in a tricky situation. Most rulings are written by Wizards of the Coast, the company that makes Magic, and a few are notes from Scryfall, the card database Magic players use. A ruling explains a card. It does not change what the card says.Open the full glossary

Wizards of the Coast 14 Apr 2023

The last ability of Kroxa and Kunoros triggers and goes on the stack without a target. If you exile five cards from your graveyard, the second “reflexive” triggered ability will trigger. You’ll choose the target creature card for that second ability at that time.

1 ruling, all written by Wizards of the Coast. Read the originals on Gatherer ↗

Similar Commanders

Commanders that share the most with Kroxa and Kunoros, and what they share.

Color identityEvery color of mana symbol on a card, in its cost and in its rules text. Your commander's color identity sets the limit for your whole deck: every other card has to fit inside it. A deck led by a green and white commander cannot play a card with any blue in its color identity.Open the full glossaryWBRPlayers write colors as letters: W for white, B for black, R for red.ReanimatorReanimator decks put big creatures into their own graveyard early, then bring them back onto the battlefield without paying their cost. It gets a huge creature into play far sooner than you could afford to cast it.Open the Reanimator pageReanimationReturns a creature card from a graveyard straight to the battlefield, skipping its mana cost. That is why decks built around it put their biggest creatures into the graveyard on purpose. Named for Reanimate. Animate DeadOpen the Reanimation pageRecursionBrings cards back from the graveyard: to your hand, to the battlefield, or letting them be cast again from where they lie. Eternal Witness, Reanimate, VictimizeOpen the Recursion pageAttack TriggerTriggers when a creature attacks, so the reward comes from declaring the attack. You get it even if the creature is blocked. Sword of the Animist, Adeline, Resplendent CatharOpen the Attack Trigger pageLife GainGains you life, once or over and over. Soul Warden, The Great Henge. In Commander life is something to spend, not just a cushion, and many of these cards also set off others that reward gaining life.Open the Life Gain page