- Commander Nexus
- Commanders
- Terra, Herald of Hope
Command zone
Terra, Herald of Hope
Legendary Creature — Human Wizard Warrior
Terra wants a deck that fills its discard pile and plays cards back out of it. It leads the ready-made Revival Trance (FINAL FANTASY VI) deck (2025).
- Mana cost
- White, Black, Red ()
- Power / toughness3 / 3
- RarityMythic
Trance — At the beginning of combat on your turn, mill two cards. Terra gains flying until end of turn.
Whenever Terra deals combat damage to a player, you may pay . When you do, return target creature card with power 3 or less from your graveyard to the battlefield tapped.
Build a deck with Terra Find it in the app
- Archetypes
Cards That Fit Terra, Herald of Hope
Picked for what they do in Terra's deck. When two cards do the same job, the one with the lower comes first. All of them fit Terra's color identity.Mana ValueThe total amount of mana a card costs, all added up. A card costing two generic and one green has a mana value of three. Wizards renamed this from "converted mana cost" in 2021, so older cards and articles may still use the old name.
Open the full glossary
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Decks Led by Terra, Herald of Hope
Terra leads a ready-made deck.PreconShort for preconstructed deck: a ready-to-play deck sold in a box by Wizards of the Coast. A Commander precon comes with its commander and all 100 cards, so you can play it straight away and change cards later.Open the full glossary
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Revival Trance (FINAL FANTASY VI)Official precon
All 100 Cards
Commander · 1
Creatures · 35
- 1×Angel of the Ruins
- 1×Anger
- 1×Archfiend of Depravity
- 1×Banon, the Returners' Leader
- 1×Celes, Rune Knight
- 1×Combustible Gearhulk
- 1×Cyan, Vengeful Samurai
- 1×Edgar, Master Machinist
- 1×Flayer of the Hatebound
- 1×Gau, Feral Youth
- 1×General Leo Cristophe
- 1×Gogo, Mysterious Mime
- 1×Interceptor, Shadow's Hound
- 1×Kefka, Dancing Mad
- 1×Locke, Treasure Hunter
- 1×Meteor Golem
- 1×Millikin
- 1×Mog, Moogle Warrior
- 1×Morbid Opportunist
- 1×Palace Jailer
- 1×Pitiless Plunderer
- 1×Priest of Fell Rites
- 1×Ruin Grinder
- 1×Sabin, Master Monk
- 1×Sepulchral Primordial
- 1×Setzer, Wandering Gambler
- 1×Shadow, Mysterious Assassin
- 1×Siegfried, Famed Swordsman
- 1×Solemn Simulacrum
- 1×Stitcher's Supplier
- 1×Strago and Relm
- 1×Summon: Esper Valigarmanda
- 1×Sun Titan
- 1×The Warring Triad
- 1×Umaro, Raging Yeti
Instants · 6
Sorceries · 9
Artifacts · 12
Lands · 37
- 1×Ash Barrens
- 1×Battlefield Forge
- 1×Clifftop Retreat
- 1×Command Tower
- 1×Demolition Field
- 1×Desolate Mire
- 1×Dragonskull Summit
- 1×Evolving Wilds
- 1×Exotic Orchard
- 1×Fetid Heath
- 1×Foreboding Ruins
- 1×Furycalm Snarl
- 1×Geothermal Bog
- 1×Graven Cairns
- 1×High Market
- 1×Isolated Chapel
- 3×Mountain
- 1×Nomad Outpost
- 1×Path of Ancestry
- 4×Plains
- 1×Rogue's Passage
- 1×Rugged Prairie
- 1×Sacred Peaks
- 1×Shadowblood Ridge
- 1×Shineshadow Snarl
- 1×Smoldering Marsh
- 1×Sulfurous Springs
- 1×Sunlit Marsh
- 1×Sunscorched Divide
- 3×Swamp
Rulings for Terra, Herald of Hope
explain how Terra works in tricky situations. They come from Wizards of the Coast, the company that makes Magic.RulingThe official answer to how a card works in a tricky situation. Most rulings are written by Wizards of the Coast, the company that makes Magic, and a few are notes from Scryfall, the card database Magic players use. A ruling explains a card. It does not change what the card says.Open the full glossary
You don't choose a target for Terra's last ability at the time it triggers. Rather, a second "reflexive" ability triggers when you pay {2} this way. You choose a target for that ability as it goes on the stack. Each player may respond to this triggered ability as normal.
1 ruling, all written by Wizards of the Coast. Read the originals on Gatherer ↗
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