Lieutenant Hikaru Sulu wants a deck that keeps making its creatures bigger turn after turn. It also works in a deck built around Humans, Library Manipulation or Map Tokens.
Mana cost
Blue, Green ()
Power / toughness3 / 3
RarityRare
Whenever Lieutenant Sulu becomes tapped, he explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)
Picked for what they do in Lieutenant Hikaru Sulu's deck. When two cards do the same job, the one with the lower comes first. All of them fit Lieutenant Hikaru Sulu's color identity.Mana ValueThe total amount of mana a card costs, all added up. A card costing two generic and one green has a mana value of three. Wizards renamed this from "converted mana cost" in 2021, so older cards and articles may still use the old name.Open the full glossary
Color identityEvery color of mana symbol on a card, in its cost and in its rules text. Your commander's color identity sets the limit for your whole deck: every other card has to fit inside it. A deck led by a green and white commander cannot play a card with any blue in its color identity.Open the full glossaryUGPlayers write colors as letters: U for blue, G for green. Blue is U because B was already taken by black.+1/+1 Counters+1/+1 counter decks put small markers on their creatures that make each one permanently bigger, and keep adding more every turn. Each +1/+1 counter adds one to a creature's power (the damage it deals) and toughness (the damage it can take).Open the +1/+1 Counters pageExploreWhen a creature explores, you reveal the top card of your library. If it is a land, it goes to your hand; if not, the creature gets a +1/+1 counter and you may put that card into your graveyard.Open the Explore pageMana SinkGives you somewhere useful to spend spare mana, usually through an ability you can activate again and again. Rogue's Passage, Mind StoneOpen the Mana Sink pageLibrary ManipulationCards that let you look at, rearrange or play from the top of your deck, so you control what you draw next.Open the Library Manipulation pageMap TokensCards that explore or make Map tokens. Exploring reveals your top card: a land goes to your hand, and anything else gives the exploring creature a +1/+1 counter.Open the Map Tokens pageEvasionAn ability that makes a creature hard to block, so its attacks reach the player. Flying, menace, landwalk and plain 'can't be blocked' are the common kinds.Open the Evasion page
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