- Commander Nexus
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- Lizard, Connors's Curse
Command zone
Lizard, Connors's Curse
Legendary Creature — Lizard Villain
Lizard wants a deck that slows the whole table down with rules everyone must follow. It also works in a deck built around Curses Matter, Lizards or Villains.
- Mana cost
- Green ()
- Power / toughness5 / 5
- RarityRare
Trample
Lizard Formula — When Lizard, Connors's Curse enters, up to one other target creature loses all abilities and becomes a green Lizard creature with base power and toughness 4/4.
Build a deck with Lizard Find it in the app
- Archetypes
- Themes
Cards That Fit Lizard, Connors's Curse
Picked for what they do in Lizard's deck. When two cards do the same job, the one with the lower comes first. All of them fit Lizard's color identity.Mana ValueThe total amount of mana a card costs, all added up. A card costing two generic and one green has a mana value of three. Wizards renamed this from "converted mana cost" in 2021, so older cards and articles may still use the old name.
Open the full glossary
plan6
plan5
Rulings for Lizard, Connors's Curse
explain how Lizard works in tricky situations. They come from Wizards of the Coast, the company that makes Magic.RulingThe official answer to how a card works in a tricky situation. Most rulings are written by Wizards of the Coast, the company that makes Magic, and a few are notes from Scryfall, the card database Magic players use. A ruling explains a card. It does not change what the card says.Open the full glossary
The effect from Lizard's triggered ability doesn't end at the end of the turn.
1 ruling, all written by Wizards of the Coast. Read the originals on Gatherer ↗
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