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Melira, Sylvok Outcast

Melira, Sylvok Outcast

Legendary Creature — Human Scout

Melira wants a deck that wins with poison counters instead of damage. It also works in a deck built around Humans or Scouts.

  • Mana cost1 genericgreen
  • Green ()
  • Power / toughness2 / 2
  • RarityRare

You can't get poison counters.

Creatures you control can't have -1/-1 counters put on them.

Creatures your opponents control lose infect.

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Cards That Fit Melira, Sylvok Outcast

Picked for what they do in Melira's deck. When two cards do the same job, the one with the lower comes first. All of them fit Melira's color identity.Mana ValueThe total amount of mana a card costs, all added up. A card costing two generic and one green has a mana value of three. Wizards renamed this from "converted mana cost" in 2021, so older cards and articles may still use the old name.Sol RingOpen the full glossary

plan6

The 6 Cards

Does what Melira, Sylvok Outcast does6

The 6 Cards

Rulings for Melira, Sylvok Outcast

explain how Melira works in tricky situations. They come from Wizards of the Coast, the company that makes Magic.RulingThe official answer to how a card works in a tricky situation. Most rulings are written by Wizards of the Coast, the company that makes Magic, and a few are notes from Scryfall, the card database Magic players use. A ruling explains a card. It does not change what the card says.Open the full glossary

Wizards of the Coast 1 Jun 2011

Damage dealt to planeswalkers you control causes loyalty counters to be removed from them, regardless of whether Melira is on the battlefield.

Wizards of the Coast 1 Jun 2011

If a creature with infect enters under an opponent's control after Melira enters, that creature loses infect.

Wizards of the Coast 1 Jun 2011

It's possible for a creature an opponent controls to gain infect after Melira enters. For example, your opponent could cast Glistening Oil on a creature, and then Melira's ability and Glistening Oil's ability would be applied in timestamp order, with the most recent effect winning. The damage dealt to you by such a creature won't result in you losing life (because the creature has infect) or in you getting poison counters (because Melira stops them). Similarly, damage dealt to a creature you control by such a creature won't result in damage being marked on the creature or in -1/-1 counters. However, abilities that check whether damage was dealt (such as lifelink or Whispering Specter's triggered ability) will still see that damage.

Wizards of the Coast 1 Jun 2011

Melira doesn't remove any poison counters you already have or any -1/-1 counters already on creatures you control.

4 rulings, all written by Wizards of the Coast. Read the originals on Gatherer ↗

Similar Commanders

Commanders that share the most with Melira, and what they share.

Color identityEvery color of mana symbol on a card, in its cost and in its rules text. Your commander's color identity sets the limit for your whole deck: every other card has to fit inside it. A deck led by a green and white commander cannot play a card with any blue in its color identity.Open the full glossaryGPlayers write colors as letters: G for green.Infect/ToxicInfect and toxic decks win with poison counters instead of damage: a player with ten or more poison counters loses the game. Creatures with infect give players poison counters instead of normal damage, and creatures with toxic give poison counters on top of their combat damage.Open the Infect/Toxic pagePoisonGives out poison counters, or gets stronger when opponents have them. A player who has ten or more poison counters loses the game. Cards with the keyword infect or toxic hand out poison counters when they deal damage to a player.Open the Poison page