Skip to content
  1. Commander Nexus
  2. Commanders
  3. Nethroi, Apex of Death

Command zone

Nethroi, Apex of Death

Nethroi, Apex of Death

Legendary Creature — Cat Nightmare Beast

Nethroi wants a deck that brings big creatures back from the discard pile. It also works in a deck built around Beasts, Cats or Nightmares.

  • Mana cost2 genericwhiteblackgreen
  • White, Black, Green ()
  • Power / toughness5 / 5
  • RarityMythic

Mutate 4 genericgreen or whiteblackblack (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)

Deathtouch, lifelink

Whenever this creature mutates, return any number of target creature cards with total power 10 or less from your graveyard to the battlefield.

Build a deck with Nethroi Find it in the app

Archetypes
Themes

Cards That Fit Nethroi, Apex of Death

Picked for what they do in Nethroi's deck. When two cards do the same job, the one with the lower comes first. All of them fit Nethroi's color identity.Mana ValueThe total amount of mana a card costs, all added up. A card costing two generic and one green has a mana value of three. Wizards renamed this from "converted mana cost" in 2021, so older cards and articles may still use the old name.Sol RingOpen the full glossary

plan6

The 6 Cards

Does what Nethroi, Apex of Death does6

The 6 Cards

Rulings for Nethroi, Apex of Death

explain how Nethroi works in tricky situations. They come from Wizards of the Coast, the company that makes Magic.RulingThe official answer to how a card works in a tricky situation. Most rulings are written by Wizards of the Coast, the company that makes Magic, and a few are notes from Scryfall, the card database Magic players use. A ruling explains a card. It does not change what the card says.Open the full glossary

Wizards of the Coast 17 Apr 2020

If the power of the target creature cards change while in your graveyard, most likely because one has a characteristic-defining ability that defines a * in its power, the total power of the creatures may become greater than 10. If this happens, the entire selection of targets is illegal and nothing is returned to the battlefield.

Wizards of the Coast 17 Apr 2020

Nethroi's triggered ability can return any combination of creatures whose powers total 10 or less. For example, it could target ten 1/1 creature cards, two 5/5 creature cards, and so on. Regardless of what other creature cards you choose as targets, you can also choose any number of creature cards with power 0 as targets.

Wizards of the Coast 17 Apr 2020

Use the power of the creature cards as they exist in your graveyard to determine whether they can be the targets of Nethroi's triggered ability. For example, a 0/0 creature card that will enter the battlefield as a copy of a 15/15 creature can be returned, as can five 0/0 creature cards that will each enter the battlefield with three +1/+1 counters on them.

3 rulings, all written by Wizards of the Coast. Read the originals on Gatherer ↗

Similar Commanders

Commanders that share the most with Nethroi, and what they share.

Color identityEvery color of mana symbol on a card, in its cost and in its rules text. Your commander's color identity sets the limit for your whole deck: every other card has to fit inside it. A deck led by a green and white commander cannot play a card with any blue in its color identity.Open the full glossaryWBGPlayers write colors as letters: W for white, B for black, G for green.ReanimatorReanimator decks put big creatures into their own graveyard early, then bring them back onto the battlefield without paying their cost. It gets a huge creature into play far sooner than you could afford to cast it.Open the Reanimator pageReanimationReturns a creature card from a graveyard straight to the battlefield, skipping its mana cost. That is why decks built around it put their biggest creatures into the graveyard on purpose. Named for Reanimate. Animate DeadOpen the Reanimation pageAlternative CostLets you cast a spell by paying some other cost instead of its mana cost, like life, a card from your hand, or nothing at all.Open the Alternative Cost pageLife GainGains you life, once or over and over. Soul Warden, The Great Henge. In Commander life is something to spend, not just a cushion, and many of these cards also set off others that reward gaining life.Open the Life Gain pageRecursionBrings cards back from the graveyard: to your hand, to the battlefield, or letting them be cast again from where they lie. Eternal Witness, Reanimate, VictimizeOpen the Recursion page