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Odric, Blood-Cursed

Odric, Blood-Cursed

Legendary Creature — Vampire Soldier

Odric wants a deck that makes an army of small creatures and attacks with all of them. It also works in a deck built around Blood Tokens, Soldiers or Vampires.

  • Mana cost1 genericredwhite
  • White, Red ()
  • Power / toughness3 / 3
  • RarityRare

When Odric enters, create X Blood tokens, where X is the number of abilities from among flying, first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, reach, trample, and vigilance found among creatures you control. (Count each ability only once.)

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Archetypes

Cards That Fit Odric, Blood-Cursed

Picked for what they do in Odric's deck. When two cards do the same job, the one with the lower comes first. All of them fit Odric's color identity.Mana ValueThe total amount of mana a card costs, all added up. A card costing two generic and one green has a mana value of three. Wizards renamed this from "converted mana cost" in 2021, so older cards and articles may still use the old name.Sol RingOpen the full glossary

plan6

The 6 Cards

plan6

The 6 Cards

Rulings for Odric, Blood-Cursed

explain how Odric works in tricky situations. They come from Wizards of the Coast, the company that makes Magic.RulingThe official answer to how a card works in a tricky situation. Most rulings are written by Wizards of the Coast, the company that makes Magic, and a few are notes from Scryfall, the card database Magic players use. A ruling explains a card. It does not change what the card says.Open the full glossary

Wizards of the Coast 19 Nov 2021

Odric, Blood-Cursed counts the number of the listed abilities found, not the number of creatures with those abilities. If you control a single creature with both reach and vigilance as Odric enters the battlefield, you create two Blood tokens. On the other hand, if you control two creatures that each have flying, you create a single Blood token.

Wizards of the Coast 19 Nov 2021

Variants of an ability are counted as that ability and are not counted multiple times. For example, if you control a creature with hexproof from blue and another creature with hexproof from black, you create a single Blood token.

Wizards of the Coast 24 Jan 2025

If an effect refers to a Blood token, it means any artifact token with the subtype Blood, even if it has gained other subtypes.

Wizards of the Coast 24 Jan 2025

Some triggered abilities trigger "whenever you sacrifice a Blood token." These abilities trigger regardless of why you sacrificed that Blood token.

Wizards of the Coast 24 Jan 2025

You can't sacrifice a Blood token to pay multiple costs.

5 rulings, all written by Wizards of the Coast. Read the originals on Gatherer ↗

Similar Commanders

Commanders that share the most with Odric, and what they share.

Color identityEvery color of mana symbol on a card, in its cost and in its rules text. Your commander's color identity sets the limit for your whole deck: every other card has to fit inside it. A deck led by a green and white commander cannot play a card with any blue in its color identity.Open the full glossaryWRPlayers write colors as letters: W for white, R for red.TokensToken decks fill the battlefield with small creatures made by their cards, then attack with all of them or make them all bigger at once. A token is a creature (or other object) that a card creates, not a card from your deck.Open the Tokens pageToken EngineMakes tokens again and again rather than once. A token is a creature or other permanent created by a card, with no card of its own. Something that makes one token gives you a body; something that makes them every turn gives you a board you can keep rebuilding after it is cleared. Grave Titan, Bitterblossom, OphiomancerOpen the Token Engine pageToken MakerCreates one or more tokens. Different cards make very different ones: creatures Grave Titan, Treasures Smothering Tithe, Clues Tireless Tracker or Food Gilded Goose. This is one of our largest tags, so pair it with an archetype or theme when you are hunting a specific kind.Open the Token Maker pageLife GainGains you life, once or over and over. Soul Warden, The Great Henge. In Commander life is something to spend, not just a cushion, and many of these cards also set off others that reward gaining life.Open the Life Gain pageProtectionA creature with protection from something, like a color, is safe from anything with that quality. It cannot be damaged, enchanted or equipped, blocked, or targeted by it, and players remember the four with the word DEBT. It does not stop effects that neither target nor damage, like a board wipe that destroys every creature. ProgenitusOpen the Protection pageBlood TokensBlood tokens are artifacts that let you pay 1 mana, discard a card and sacrifice the token to draw a new card. Most Blood cards are black or red.Open the Blood Tokens pageETB ValueDoes something useful the moment it arrives: an enter the battlefield ability, which players shorten to ETB. You keep that effect even if the card is removed straight afterwards, which is why these pair so well with flicker cards that make them enter again. Solemn Simulacrum, The One RingOpen the ETB Value page