- Commander Nexus
- Commanders
- Ramos, Dragon Engine
Command zone
Ramos, Dragon Engine
Legendary Artifact Creature — Dragon
Ramos wants a deck that keeps making its creatures bigger turn after turn. It also works in a deck built around Artifact Creatures or Dragons.
- Mana cost
- All five colors ()
- Power / toughness4 / 4
- RarityMythic
Flying
Whenever you cast a spell, put a +1/+1 counter on Ramos for each of that spell's colors.
Remove five +1/+1 counters from Ramos: Add . Activate only once each turn.
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- Archetypes
- Themes
Cards That Fit Ramos, Dragon Engine
Picked for what they do in Ramos's deck. When two cards do the same job, the one with the lower comes first. All of them fit Ramos's color identity.Mana ValueThe total amount of mana a card costs, all added up. A card costing two generic and one green has a mana value of three. Wizards renamed this from "converted mana cost" in 2021, so older cards and articles may still use the old name.
Open the full glossary
plan6
Does what Ramos, Dragon Engine does6
Rulings for Ramos, Dragon Engine
explain how Ramos works in tricky situations. They come from Wizards of the Coast, the company that makes Magic.RulingThe official answer to how a card works in a tricky situation. Most rulings are written by Wizards of the Coast, the company that makes Magic, and a few are notes from Scryfall, the card database Magic players use. A ruling explains a card. It does not change what the card says.Open the full glossary
If you cast a colorless spell, Ramos's triggered ability triggers, but it won't get any +1/+1 counters.
Ramos's triggered ability counts the number of colors a spell has (from zero to five), not how many colored mana symbols are there in its mana cost or how many colors of mana you spent.
Ramos's triggered ability doesn't trigger until you've finished casting a spell, including paying all of its costs. If Ramos has fewer than five +1/+1 counters on it, there's no way to add counters with a spell and pay for that spell with the newly-added counters.
Ramos's triggered ability resolves before the spell that caused it to trigger. The ability will resolve even if that spell is countered or otherwise leaves the stack without resolving. In that case, use its last known information to determine what colors it was.
4 rulings, all written by Wizards of the Coast. Read the originals on Gatherer ↗
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