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Rayne, Academy Chancellor

Rayne, Academy Chancellor

Legendary Creature — Human Wizard

Rayne wants a deck that plays lots of enchantments and draws a card for each one. It also works in a deck built around Humans or Wizards.

  • Mana cost2 genericblue
  • Blue ()
  • Power / toughness1 / 1
  • RarityRare

Whenever you or a permanent you control becomes the target of a spell or ability an opponent controls, you may draw a card. You may draw an additional card if Rayne is enchanted.

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Cards That Fit Rayne, Academy Chancellor

Picked for what they do in Rayne's deck. When two cards do the same job, the one with the lower comes first. All of them fit Rayne's color identity.Mana ValueThe total amount of mana a card costs, all added up. A card costing two generic and one green has a mana value of three. Wizards renamed this from "converted mana cost" in 2021, so older cards and articles may still use the old name.Sol RingOpen the full glossary

plan6

The 6 Cards

Does what Rayne, Academy Chancellor does6

The 6 Cards

Rulings for Rayne, Academy Chancellor

explain how Rayne works in tricky situations. They come from Wizards of the Coast, the company that makes Magic.RulingThe official answer to how a card works in a tricky situation. Most rulings are written by Wizards of the Coast, the company that makes Magic, and a few are notes from Scryfall, the card database Magic players use. A ruling explains a card. It does not change what the card says.Open the full glossary

Wizards of the Coast 4 Oct 2004

If a spell or ability targets multiple permanents you control or targets you and one or more of your permanents, this triggers once for each such target.

Wizards of the Coast 4 Oct 2004

The "if" in the card text does not have a special meaning. You check if this card is enchanted when the ability resolves and draw 1 or 2 cards.

Wizards of the Coast 1 Aug 2005

When casting an Aura on this card, the triggered ability will resolve before the Aura enters.

3 rulings, all written by Wizards of the Coast. Read the originals on Gatherer ↗

Similar Commanders

Commanders that share the most with Rayne, and what they share.

Color identityEvery color of mana symbol on a card, in its cost and in its rules text. Your commander's color identity sets the limit for your whole deck: every other card has to fit inside it. A deck led by a green and white commander cannot play a card with any blue in its color identity.Open the full glossaryUPlayers write colors as letters: U for blue. Blue is U because B was already taken by black.Aura/EnchantressEnchantress decks fill the battlefield with enchantments and use cards that draw you an extra card every time you cast one. An Aura is an enchantment that attaches to something, usually a creature, and changes it.Open the Aura/Enchantress pageDrawDraws you extra cards. More cards means more choices every turn, and in a 100-card deck it is the main way to find the pieces you need. Rhystic Study, SkullclampOpen the Draw page