Skip to content
  1. Commander Nexus
  2. Commanders
  3. Reki, the History of Kamigawa

Command zone

Reki, the History of Kamigawa

Reki, the History of Kamigawa

Legendary Creature — Human Shaman

Reki wants a deck that is full of legendary creatures and other legendary cards. It also works in a deck built around Humans, Legends Matter or Shaman.

  • Mana cost2 genericgreen
  • Green ()
  • Power / toughness1 / 2
  • RarityRare

Whenever you cast a legendary spell, draw a card.

Build a deck with Reki Find it in the app

Archetypes
Themes

Cards That Fit Reki, the History of Kamigawa

Picked for what they do in Reki's deck. When two cards do the same job, the one with the lower comes first. All of them fit Reki's color identity.Mana ValueThe total amount of mana a card costs, all added up. A card costing two generic and one green has a mana value of three. Wizards renamed this from "converted mana cost" in 2021, so older cards and articles may still use the old name.Sol RingOpen the full glossary

plan6

The 6 Cards

plan6

The 6 Cards

Rulings for Reki, the History of Kamigawa

explain how Reki works in tricky situations. They come from Wizards of the Coast, the company that makes Magic.RulingThe official answer to how a card works in a tricky situation. Most rulings are written by Wizards of the Coast, the company that makes Magic, and a few are notes from Scryfall, the card database Magic players use. A ruling explains a card. It does not change what the card says.Open the full glossary

Wizards of the Coast 1 Jun 2005

Lands aren’t spells.

Wizards of the Coast 1 Jun 2005

Legendary spells are spells of any type that have the supertype legendary.

2 rulings, all written by Wizards of the Coast. Read the originals on Gatherer ↗

Similar Commanders

Commanders that share the most with Reki, and what they share.

Color identityEvery color of mana symbol on a card, in its cost and in its rules text. Your commander's color identity sets the limit for your whole deck: every other card has to fit inside it. A deck led by a green and white commander cannot play a card with any blue in its color identity.Open the full glossaryGPlayers write colors as letters: G for green.Legends MatterLegends decks fill up on legendary cards and use cards that reward you each time you cast one. A legendary card has the word Legendary on its type line; you can only keep one with the same name in play, and nearly every commander is legendary.Open the Legends Matter pageHistoric PayoffRewards you for historic cards: the legendary cards, artifacts, and Sagas that Magic groups under that one word. In Commander your commander is always legendary, so these start with something to count. Jhoira, Weatherlight CaptainOpen the Historic Payoff pageLegends MatterCards that care about legendary cards: rewards for casting them, discounts, or bonuses for each one you control.Open the Legends Matter pageDrawDraws you extra cards. More cards means more choices every turn, and in a 100-card deck it is the main way to find the pieces you need. Rhystic Study, SkullclampOpen the Draw page