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Sentinel Sarah Lyons

Sentinel Sarah Lyons

Legendary Creature — Human Knight

Sentinel Sarah Lyons wants a deck that makes an army of small creatures and attacks with all of them. It also suits a deck that is built around one creature type, like Elves or Dragons.

  • Mana cost3 genericredwhite
  • White, Red ()
  • Power / toughness4 / 4
  • RarityRare

Haste

As long as an artifact entered the battlefield under your control this turn, creatures you control get +2/+2.

Battalion — Whenever Sentinel Sarah Lyons and at least two other creatures attack, Sentinel Sarah Lyons deals damage equal to the number of artifacts you control to target player.

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Themes

Cards That Fit Sentinel Sarah Lyons

Picked for what they do in Sentinel Sarah Lyons's deck. When two cards do the same job, the one with the lower comes first. All of them fit Sentinel Sarah Lyons's color identity.Mana ValueThe total amount of mana a card costs, all added up. A card costing two generic and one green has a mana value of three. Wizards renamed this from "converted mana cost" in 2021, so older cards and articles may still use the old name.Sol RingOpen the full glossary

plan6

The 6 Cards

plan6

The 6 Cards

plan6

The 6 Cards

Rulings for Sentinel Sarah Lyons

explain how Sentinel Sarah Lyons works in tricky situations. They come from Wizards of the Coast, the company that makes Magic.RulingThe official answer to how a card works in a tricky situation. Most rulings are written by Wizards of the Coast, the company that makes Magic, and a few are notes from Scryfall, the card database Magic players use. A ruling explains a card. It does not change what the card says.Open the full glossary

Wizards of the Coast 8 Mar 2024

Once an artifact enters the battlefield under your control in a given turn, it doesn’t matter what happens to it later. Creatures you control will still get +2/+2 that turn as long as Sentinel Sarah Lyons is on the battlefield under your control.

Wizards of the Coast 8 Mar 2024

Once Sentinel Sarah Lyons’s battalion ability has triggered, it doesn’t matter how many creatures are still attacking when that ability resolves. It also doesn’t matter whether or not Sentinel Sarah Lyons is still attacking or on the battlefield.

Wizards of the Coast 8 Mar 2024

Sentinel Sarah Lyons doesn’t have to have been on the battlefield at the point in the turn where an artifact entered the battlefield under your control. If an artifact enters the battlefield under your control and then Sentinel Sarah Lyons enters the battlefield under your control later in that turn, creatures you control will still get +2/+2 that turn as long as Sentinel Sarah Lyons remains on the battlefield and under your control.

Wizards of the Coast 8 Mar 2024

Sentinel Sarah Lyons’s second ability only cares if one or more artifacts entered the battlefield under your control this turn. Your creatures won’t get more powerful if more than one artifact entered the battlefield under your control this turn.

Wizards of the Coast 8 Mar 2024

The three attacking creatures don’t have to be attacking the same player, planeswalker, or battle.

Wizards of the Coast 8 Mar 2024

Use the number of artifacts you control at the time Sentinel Sarah Lyons’s battalion ability resolves to determine how much damage to deal.

6 rulings, all written by Wizards of the Coast. Read the originals on Gatherer ↗

Similar Commanders

Commanders that share the most with Sentinel Sarah Lyons, and what they share.

Color identityEvery color of mana symbol on a card, in its cost and in its rules text. Your commander's color identity sets the limit for your whole deck: every other card has to fit inside it. A deck led by a green and white commander cannot play a card with any blue in its color identity.Open the full glossaryWRPlayers write colors as letters: W for white, R for red.TokensToken decks fill the battlefield with small creatures made by their cards, then attack with all of them or make them all bigger at once. A token is a creature (or other object) that a card creates, not a card from your deck.Open the Tokens pageAnthemA card that makes every creature you control bigger for as long as it stays on the battlefield. The whole team gets the bonus at once, instead of one creature getting a boost that wears off. Named after Glorious Anthem.Open the Anthem pageStatic BuffGives creatures a lasting bonus to power and toughness while it remains on the battlefield, rather than a boost that wears off at end of turn. Garruk's Uprising, Patchwork BannerOpen the Static Buff pageArtifact PayoffRewards you for having artifacts: counting them, triggering off them, or getting cheaper as you play more. Urza's Saga, Mox OpalOpen the Artifact Payoff pageTypal/KindredTypal decks are built around one creature type, like Elves, Dragons or Zombies, with cards that make that type stronger. The type is printed after the dash on the card's type line, and the strategy is also called kindred or tribal.Open the Typal/Kindred pageArtifactsAn artifacts deck fills the battlefield with artifacts, cards like Sol Ring that stay in play and keep working turn after turn. Played together, they give you extra mana and extra cards. A handful of keywords turn up on artifacts again and again. Equip means you pay a cost to attach an Equipment such as Swiftfoot Boots to one of your creatures. If that creature dies, the Equipment does not go to your graveyard with it. It stays on the battlefield, and you can pay the cost again to attach it to another creature. Crew means you tap your own creatures with enough total power between them to turn a Vehicle such as Smuggler's Copter into a creature until the end of the turn. A Treasure is a token you can sacrifice (put into your graveyard on purpose) for one mana of any color. A token is a game piece that a card makes, not a card from your deck, and Pitiless Plunderer is one card that makes Treasures. Affinity makes a spell like Frogmite cheaper for each artifact you control. Unearth brings a card like Combat Courier back from your graveyard for one turn, and then it is exiled. Modular creatures like Arcbound Ravager enter with +1/+1 counters and pass them to another artifact creature when they die.Open the Artifacts page