- Commander Nexus
- Commanders
- Shark Shredder, Killer Clone
Command zone
Shark Shredder, Killer Clone
Legendary Creature — Shark Octopus Ninja
Shark Shredder wants a deck that brings big creatures back from the discard pile. It also works in a deck built around Ninjas, Sea Monsters or Sharks.
- Mana cost
- Black ()
- Power / toughness4 / 4
- RarityRare
Sneak
First strike
Whenever Shark Shredder deals combat damage to a player, put up to one target creature card from that player's graveyard onto the battlefield under your control. It enters tapped and attacking that player.
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- Archetypes
- Themes
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- Ninjas
- Sea Monsters
- Sharks
Cards That Fit Shark Shredder, Killer Clone
Picked for what they do in Shark Shredder's deck. When two cards do the same job, the one with the lower comes first. All of them fit Shark Shredder's color identity.Mana ValueThe total amount of mana a card costs, all added up. A card costing two generic and one green has a mana value of three. Wizards renamed this from "converted mana cost" in 2021, so older cards and articles may still use the old name.
Open the full glossary
Rulings for Shark Shredder, Killer Clone
explain how Shark Shredder works in tricky situations. They come from Wizards of the Coast, the company that makes Magic.RulingThe official answer to how a card works in a tricky situation. Most rulings are written by Wizards of the Coast, the company that makes Magic, and a few are notes from Scryfall, the card database Magic players use. A ruling explains a card. It does not change what the card says.Open the full glossary
Although a creature put onto the battlefield this way is attacking, it was never declared as an attacking creature. Abilities that trigger whenever a creature attacks won't trigger when that creature enters attacking.
If a creature spell's sneak cost was paid, the creature it becomes enters tapped and attacking the same player, planeswalker, or battle as the creature that was returned to its owner's hand to pay its sneak cost. This is a rule specific to sneak; in other cases, when a creature is put onto the battlefield attacking, that creature's controller chooses which player, planeswalker, or battle it's attacking.
If Shark Shredder deals combat damage to a player during the first strike combat damage step and its last ability returns a creature with first strike, the returned creature will still deal combat damage during the regular combat damage step. If the returned creature has double strike, it will deal combat damage only once during that regular combat damage step.
In the case where Shark Shredder deals combat damage to a player during the regular combat damage step (probably because another effect granted Shark Shredder double strike), the creature returned with Shark Shredder's last ability won't deal combat damage at all during that combat phase.
Spells can only be cast for their sneak costs any time you could play an instant during the declare blockers step on your turn (after your opponent has decided whether to block).
5 rulings, all written by Wizards of the Coast. Read the originals on Gatherer ↗
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