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Snow Villiers

Snow Villiers

Legendary Creature — Human Rebel Monk

Snow Villiers wants a deck that keeps making its creatures bigger turn after turn. It also works in a deck built around Humans, Monks or Rebels.

  • Mana cost2 genericwhite
  • White ()
  • Power / toughness* / 3
  • RarityUncommon

Vigilance

Snow Villiers's power is equal to the number of creatures you control.

Build a deck with Snow Villiers Find it in the app

Archetypes

Cards That Fit Snow Villiers

Picked for what they do in Snow Villiers's deck. When two cards do the same job, the one with the lower comes first. All of them fit Snow Villiers's color identity.Mana ValueThe total amount of mana a card costs, all added up. A card costing two generic and one green has a mana value of three. Wizards renamed this from "converted mana cost" in 2021, so older cards and articles may still use the old name.Sol RingOpen the full glossary

plan6

The 6 Cards

plan6

The 6 Cards

Rulings for Snow Villiers

explain how Snow Villiers works in tricky situations. They come from Wizards of the Coast, the company that makes Magic.RulingThe official answer to how a card works in a tricky situation. Most rulings are written by Wizards of the Coast, the company that makes Magic, and a few are notes from Scryfall, the card database Magic players use. A ruling explains a card. It does not change what the card says.Open the full glossary

Wizards of the Coast 6 Jun 2025

The ability that defines Snow Villiers's power applies in all zones, not just the battlefield. As long as Snow Villiers is on the battlefield (and still a creature), that ability will count Snow Villiers itself.

1 ruling, all written by Wizards of the Coast. Read the originals on Gatherer ↗

Similar Commanders

Commanders that share the most with Snow Villiers, and what they share.

Color identityEvery color of mana symbol on a card, in its cost and in its rules text. Your commander's color identity sets the limit for your whole deck: every other card has to fit inside it. A deck led by a green and white commander cannot play a card with any blue in its color identity.Open the full glossaryWPlayers write colors as letters: W for white.+1/+1 Counters+1/+1 counter decks put small markers on their creatures that make each one permanently bigger, and keep adding more every turn. Each +1/+1 counter adds one to a creature's power (the damage it deals) and toughness (the damage it can take).Open the +1/+1 Counters pageStat ScalingA creature whose power and toughness count something, so it grows as the game goes on. It might count lands you control or cards in your graveyard. Craterhoof Behemoth, Psychosis CrawlerOpen the Stat Scaling pageSnow-Covered PermanentsSnow permanents, like snow-covered lands, and cards that reward you for them. Some are paid for with mana from snow sources.Open the Snow-Covered Permanents page