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Tamiyo, Upriser Crowned

Tamiyo, Upriser Crowned

Legendary Creature — Moonfolk Warrior

Tamiyo wants a deck that turns its opponents against each other. It also works in a deck built around Moonfolk or Warriors.

  • Mana cost4 genericredwhite
  • White, Red ()
  • Power / toughness3 / 5
  • RarityRare

Flying, double strike, haste

When Tamiyo enters, you become the monarch.

Whenever one or more creatures deal combat damage to you while you're the monarch, tap those creatures and put a stun counter on each of them.

Build a deck with Tamiyo Find it in the app

Archetypes

Cards That Fit Tamiyo, Upriser Crowned

Picked for what they do in Tamiyo's deck. When two cards do the same job, the one with the lower comes first. All of them fit Tamiyo's color identity.Mana ValueThe total amount of mana a card costs, all added up. A card costing two generic and one green has a mana value of three. Wizards renamed this from "converted mana cost" in 2021, so older cards and articles may still use the old name.Sol RingOpen the full glossary

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The 6 Cards

Does what Tamiyo, Upriser Crowned does6

The 6 Cards

Rulings for Tamiyo, Upriser Crowned

explain how Tamiyo works in tricky situations. They come from Wizards of the Coast, the company that makes Magic.RulingThe official answer to how a card works in a tricky situation. Most rulings are written by Wizards of the Coast, the company that makes Magic, and a few are notes from Scryfall, the card database Magic players use. A ruling explains a card. It does not change what the card says.Open the full glossary

Wizards of the Coast 21 Aug 2026

If combat damage dealt to the monarch causes that player to lose the game, the triggered ability that causes the controller of the attacking creature to become the monarch doesn't resolve. In most cases, the controller of the attacking creature will still become the monarch as it is likely their turn.

Wizards of the Coast 21 Aug 2026

If the monarch leaves the game during another player's turn, that player becomes the monarch. If the monarch leaves the game during their turn, the next player in turn order becomes the monarch.

Wizards of the Coast 21 Aug 2026

If the triggered ability that causes the monarch to draw a card goes on the stack and a different player becomes the monarch before that ability resolves, the first player will still draw the card.

Wizards of the Coast 21 Aug 2026

The game starts with no monarch. Once an effect makes one player the monarch, the game will have exactly one monarch from that point forward. As a player becomes the monarch, the current monarch (if any) ceases being the monarch.

Wizards of the Coast 21 Aug 2026

There are two inherent triggered abilities associated with being the monarch. These triggered abilities have no source and are controlled by the player who was the monarch at the time the abilities triggered. The full texts of these abilities are "At the beginning of the monarch's end step, that player draws a card" and "Whenever a creature deals combat damage to the monarch, its controller becomes the monarch."

5 rulings, all written by Wizards of the Coast. Read the originals on Gatherer ↗

Similar Commanders

Commanders that share the most with Tamiyo, and what they share.

Color identityEvery color of mana symbol on a card, in its cost and in its rules text. Your commander's color identity sets the limit for your whole deck: every other card has to fit inside it. A deck led by a green and white commander cannot play a card with any blue in its color identity.Open the full glossaryWRPlayers write colors as letters: W for white, R for red.PoliticsPolitics decks turn opponents against each other, making their creatures attack someone else or letting the whole table vote. Goad is the most common tool: a goaded creature must attack, and must attack someone other than you if it can.Open the Politics pageMonarchBeing the monarch means you draw an extra card at the end of each of your turns. Deal combat damage to the monarch and the title passes to you.Open the Monarch pageETB ValueDoes something useful the moment it arrives: an enter the battlefield ability, which players shorten to ETB. You keep that effect even if the card is removed straight afterwards, which is why these pair so well with flicker cards that make them enter again. Solemn Simulacrum, The One RingOpen the ETB Value pageCounter ManipulationAdds, moves or multiplies counters already on permanents. It works on any kind (+1/+1, loyalty, charge), so the same card can serve very different decks. Karn's Bastion, Doubling SeasonOpen the Counter Manipulation page