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Telim'Tor

Telim'Tor

Legendary Creature — Human Knight

Telim'Tor wants a deck that plays cheap creatures and attacks from the first turns. It also works in a deck built around Humans or Knights.

  • Mana cost4 genericred
  • Red ()
  • Power / toughness2 / 2
  • RarityRare

Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)

Whenever Telim'Tor attacks, all attacking creatures with flanking get +1/+1 until end of turn.

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Archetypes
Themes

Cards That Fit Telim'Tor

Picked for what they do in Telim'Tor's deck. When two cards do the same job, the one with the lower comes first. All of them fit Telim'Tor's color identity.Mana ValueThe total amount of mana a card costs, all added up. A card costing two generic and one green has a mana value of three. Wizards renamed this from "converted mana cost" in 2021, so older cards and articles may still use the old name.Sol RingOpen the full glossary

plan6

The 6 Cards

Does what Telim'Tor does6

The 6 Cards

Similar Commanders

Commanders that share the most with Telim'Tor, and what they share.

Color identityEvery color of mana symbol on a card, in its cost and in its rules text. Your commander's color identity sets the limit for your whole deck: every other card has to fit inside it. A deck led by a green and white commander cannot play a card with any blue in its color identity.Open the full glossaryRPlayers write colors as letters: R for red.AggroAggro decks play cheap creatures early and attack every turn, trying to knock opponents out before their bigger plans come together.Open the Aggro pageCombat TrickAn instant you cast during a fight to change how it ends: making a creature bigger or smaller, or keeping your creatures from dying. Boros Charm, Flawless ManeuverOpen the Combat Trick page