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Living Lightning, Charged Up

Living Lightning, Charged Up

Legendary Creature — Elemental Hero

Living Lightning wants a deck that plays cheap creatures and attacks from the first turns. It also works in a deck built around Elementals or Heroes.

  • Mana cost4 genericred
  • Red ()
  • Power / toughness3 / 3
  • RarityUncommon

Flying (This creature can't be blocked except by creatures with flying or reach.)

Haste (This creature can attack and tap as soon as he comes under your control.)

At the beginning of combat on your turn, another target creature you control gets +1/+0 and gains haste until end of turn.

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Archetypes

Cards That Fit Living Lightning, Charged Up

Picked for what they do in Living Lightning's deck. When two cards do the same job, the one with the lower comes first. All of them fit Living Lightning's color identity.Mana ValueThe total amount of mana a card costs, all added up. A card costing two generic and one green has a mana value of three. Wizards renamed this from "converted mana cost" in 2021, so older cards and articles may still use the old name.Sol RingOpen the full glossary

plan6

The 6 Cards

Does what Living Lightning, Charged Up does6

The 6 Cards

Similar Commanders

Commanders that share the most with Living Lightning, and what they share.

Color identityEvery color of mana symbol on a card, in its cost and in its rules text. Your commander's color identity sets the limit for your whole deck: every other card has to fit inside it. A deck led by a green and white commander cannot play a card with any blue in its color identity.Open the full glossaryRPlayers write colors as letters: R for red.AggroAggro decks play cheap creatures early and attack every turn, trying to knock opponents out before their bigger plans come together.Open the Aggro pageHaste EnablerLets your creatures attack or use tap abilities the turn they arrive, instead of waiting out summoning sickness. Rhythm of the Wild, AngerOpen the Haste Enabler pageCombat TrickAn instant you cast during a fight to change how it ends: making a creature bigger or smaller, or keeping your creatures from dying. Boros Charm, Flawless ManeuverOpen the Combat Trick page