- Commander Nexus
- Commanders
- Teshar, Ancestor's Apostle
Command zone
Teshar, Ancestor's Apostle
Legendary Creature — Bird Cleric
Teshar wants a deck that is full of legendary creatures and other legendary cards. It also suits a deck that brings big creatures back from the discard pile.
- Mana cost
- White ()
- Power / toughness2 / 2
- RarityRare
Flying
Whenever you cast a historic spell, return target creature card with mana value 3 or less from your graveyard to the battlefield. (Artifacts, legendaries, and Sagas are historic.)
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- Archetypes
Cards That Fit Teshar, Ancestor's Apostle
Picked for what they do in Teshar's deck. When two cards do the same job, the one with the lower comes first. All of them fit Teshar's color identity.Mana ValueThe total amount of mana a card costs, all added up. A card costing two generic and one green has a mana value of three. Wizards renamed this from "converted mana cost" in 2021, so older cards and articles may still use the old name.
Open the full glossary
plan6
Rulings for Teshar, Ancestor's Apostle
explain how Teshar works in tricky situations. They come from Wizards of the Coast, the company that makes Magic.RulingThe official answer to how a card works in a tricky situation. Most rulings are written by Wizards of the Coast, the company that makes Magic, and a few are notes from Scryfall, the card database Magic players use. A ruling explains a card. It does not change what the card says.Open the full glossary
A card, spell, or permanent is historic if it has the legendary supertype, the artifact card type, or the Saga subtype. Having two of those qualities doesn't make an object more historic than another or provide an additional bonus—an object either is historic or it isn't.
An ability that triggers "whenever you cast a historic spell" doesn't trigger if a historic card is put onto the battlefield without being cast.
If the mana cost of a card in your graveyard includes {X}, X is considered to be 0.
Lands are never cast, so abilities that trigger "whenever you cast a historic spell" won't trigger if you play a legendary land. They also won't trigger if a card on the battlefield transforms into a legendary land, as the Ixalan and Rivals of Ixalan double-faced cards do.
Some abilities trigger "whenever you cast a historic spell." Such an ability resolves before the spell that caused it to trigger. It resolves even if that spell is countered.
5 rulings, all written by Wizards of the Coast. Read the originals on Gatherer ↗
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