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Thada Adel, Acquisitor

Thada Adel, Acquisitor

Legendary Creature — Merfolk Rogue

Thada Adel wants a deck that plays cheap creatures and attacks from the first turns. It also works in a deck built around Merfolk or Rogues.

  • Mana cost1 genericblueblue
  • Blue ()
  • Power / toughness2 / 2
  • RarityRare

Islandwalk (This creature can't be blocked as long as defending player controls an Island.)

Whenever Thada Adel deals combat damage to a player, search that player's library for an artifact card and exile it. Then that player shuffles. Until end of turn, you may play that card.

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Archetypes
Themes

Cards That Fit Thada Adel, Acquisitor

Picked for what they do in Thada Adel's deck. When two cards do the same job, the one with the lower comes first. All of them fit Thada Adel's color identity.Mana ValueThe total amount of mana a card costs, all added up. A card costing two generic and one green has a mana value of three. Wizards renamed this from "converted mana cost" in 2021, so older cards and articles may still use the old name.Sol RingOpen the full glossary

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The 6 Cards

Does what Thada Adel, Acquisitor does6

The 6 Cards

Rulings for Thada Adel, Acquisitor

explain how Thada Adel works in tricky situations. They come from Wizards of the Coast, the company that makes Magic.RulingThe official answer to how a card works in a tricky situation. Most rulings are written by Wizards of the Coast, the company that makes Magic, and a few are notes from Scryfall, the card database Magic players use. A ruling explains a card. It does not change what the card says.Open the full glossary

Wizards of the Coast 1 Mar 2010

If you don't play the card before the turn ends, it simply remains exiled.

Wizards of the Coast 1 Mar 2010

The exiled card is played using the normal timing rules for an artifact, as well as any other applicable restrictions. For example, you can't play the card during your combat phase unless it has flash. Similarly, if the exiled card is an artifact land, you can't play it if you've already played a land that turn. If it's a nonland card, you'll have to pay its mana cost. The only thing that's different is you're playing it from the exile zone.

Wizards of the Coast 1 Mar 2010

When the triggered ability resolves, you must search that player's library (and they must shuffle it) even if there are no artifact cards in it or you choose not to find one.

3 rulings, all written by Wizards of the Coast. Read the originals on Gatherer ↗

Similar Commanders

Commanders that share the most with Thada Adel, and what they share.

Color identityEvery color of mana symbol on a card, in its cost and in its rules text. Your commander's color identity sets the limit for your whole deck: every other card has to fit inside it. A deck led by a green and white commander cannot play a card with any blue in its color identity.Open the full glossaryUPlayers write colors as letters: U for blue. Blue is U because B was already taken by black.AggroAggro decks play cheap creatures early and attack every turn, trying to knock opponents out before their bigger plans come together.Open the Aggro pageEvasionAn ability that makes a creature hard to block, so its attacks reach the player. Flying, menace, landwalk and plain 'can't be blocked' are the common kinds.Open the Evasion pageSaboteurTriggers when a creature deals combat damage to a player, so the reward comes from connecting rather than from the damage itself. Evasion makes these far more reliable. Ragavan, Nimble PilfererOpen the Saboteur page