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Ultimecia, Temporal Threat

Ultimecia, Temporal Threat

Legendary Creature — Human Warlock

Ultimecia wants a deck that plays cheap creatures and attacks from the first turns. It also works in a deck built around Humans or Warlocks.

  • Mana cost4 genericblueblue
  • Blue ()
  • Power / toughness4 / 4
  • RarityRare

When Ultimecia enters, tap all creatures your opponents control.

Whenever a creature you control deals combat damage to a player, draw a card.

Build a deck with Ultimecia Find it in the app

Archetypes
Themes

Cards That Fit Ultimecia, Temporal Threat

Picked for what they do in Ultimecia's deck. When two cards do the same job, the one with the lower comes first. All of them fit Ultimecia's color identity.Mana ValueThe total amount of mana a card costs, all added up. A card costing two generic and one green has a mana value of three. Wizards renamed this from "converted mana cost" in 2021, so older cards and articles may still use the old name.Sol RingOpen the full glossary

plan6

The 6 Cards

Does what Ultimecia, Temporal Threat does6

The 6 Cards

Similar Commanders

Commanders that share the most with Ultimecia, and what they share.

Color identityEvery color of mana symbol on a card, in its cost and in its rules text. Your commander's color identity sets the limit for your whole deck: every other card has to fit inside it. A deck led by a green and white commander cannot play a card with any blue in its color identity.Open the full glossaryUPlayers write colors as letters: U for blue. Blue is U because B was already taken by black.AggroAggro decks play cheap creatures early and attack every turn, trying to knock opponents out before their bigger plans come together.Open the Aggro pageMass TapTaps many permanents at once. Tapping an opponent's board stops an attack or shuts off their mana for a turn. Cryptic Command, TurnaboutOpen the Mass Tap pageETB ValueDoes something useful the moment it arrives: an enter the battlefield ability, which players shorten to ETB. You keep that effect even if the card is removed straight afterwards, which is why these pair so well with flicker cards that make them enter again. Solemn Simulacrum, The One RingOpen the ETB Value pageSaboteurTriggers when a creature deals combat damage to a player, so the reward comes from connecting rather than from the damage itself. Evasion makes these far more reliable. Ragavan, Nimble PilfererOpen the Saboteur page