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- The Chief Warg
Command zone
The Chief Warg
Legendary Creature — Wolf
The Chief Warg wants a deck that plays cheap creatures and attacks from the first turns. It also works in a deck built around Wolves / Werewolves.
- Mana cost
- Black, Green ()
- Power / toughness3 / 3
- RarityUncommon
Menace (This creature can't be blocked except by two or more creatures.)
Ferocious — Whenever you attack while you control a creature with power 4 or greater, you draw a card and lose 1 life.
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- Archetypes
- Themes
Cards That Fit The Chief Warg
Picked for what they do in The Chief Warg's deck. When two cards do the same job, the one with the lower comes first. All of them fit The Chief Warg's color identity.Mana ValueThe total amount of mana a card costs, all added up. A card costing two generic and one green has a mana value of three. Wizards renamed this from "converted mana cost" in 2021, so older cards and articles may still use the old name.
Open the full glossary
plan6
Does what The Chief Warg does6
Rulings for The Chief Warg
explain how The Chief Warg works in tricky situations. They come from Wizards of the Coast, the company that makes Magic.RulingThe official answer to how a card works in a tricky situation. Most rulings are written by Wizards of the Coast, the company that makes Magic, and a few are notes from Scryfall, the card database Magic players use. A ruling explains a card. It does not change what the card says.Open the full glossary
The Chief Warg's triggered ability will check when you attack to see if you control a creature with power 4 or greater. If you don't, the ability won't trigger at all. It will not check again when it resolves, so the trigger will resolve even if you no longer control a creature with power 4 or greater.
1 ruling, all written by Wizards of the Coast. Read the originals on Gatherer ↗
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