- Commander Nexus
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- Verix Bladewing
Command zone
Verix Bladewing
Legendary Creature — Dragon
Verix Bladewing wants a deck that casts extra spells for free off the top of its deck. It also works in a deck built around Dragons or Legends Matter.
- Mana cost
- Red ()
- Power / toughness4 / 4
- RarityMythic
Kicker (You may pay an additional
as you cast this spell.)
Flying
When Verix Bladewing enters, if it was kicked, create Karox Bladewing, a legendary 4/4 red Dragon creature token with flying.
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- Archetypes
- Themes
Cards That Fit Verix Bladewing
Picked for what they do in Verix Bladewing's deck. When two cards do the same job, the one with the lower comes first. All of them fit Verix Bladewing's color identity.Mana ValueThe total amount of mana a card costs, all added up. A card costing two generic and one green has a mana value of three. Wizards renamed this from "converted mana cost" in 2021, so older cards and articles may still use the old name.
Open the full glossary
plan6
plan6
Rulings for Verix Bladewing
explain how Verix Bladewing works in tricky situations. They come from Wizards of the Coast, the company that makes Magic.RulingThe official answer to how a card works in a tricky situation. Most rulings are written by Wizards of the Coast, the company that makes Magic, and a few are notes from Scryfall, the card database Magic players use. A ruling explains a card. It does not change what the card says.Open the full glossary
Verix Bladewing features a new template for creating legendary tokens. It's functionally identical to the text "create a legendary 4/4 red Dragon creature token with flying named Karox Bladewing."
If a card or token enters as a copy of a permanent, the new permanent isn't kicked, even if the original was.
If a spell's kicker cost was paid, the spell is "kicked."
If you copy a kicked spell on the stack, the copy is also kicked. If the copied spell is a permanent spell, the token the copy of that spell becomes when it enters is also kicked.
If you put a permanent with a kicker ability onto the battlefield without casting it, you can't kick it.
The kicker ability doesn't let you pay a kicker cost more than once.
To determine a spell's total cost, start with the mana cost (or an alternative cost if another card's effect allows you to pay one instead), add any cost increases (such as kicker), then apply any cost reductions. The spell's mana value remains unchanged, no matter what the total cost to cast it was.
7 rulings, all written by Wizards of the Coast. Read the originals on Gatherer ↗
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